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| Version 0.3.2 | ||||||||
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| Keplara Native Species | ||||||||
| Voyager Updated Species | ||||||||
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Porygon |
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65 | 60 | 70 | 40 | 85 | 75 | 395 |
Trace
Download Analytic |
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| Porygon2 |
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85 | 80 | 90 | 60 | 105 | 95 | 515 |
Trace
Download Analytic |
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| PORYGON_Z |
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85 | 80 | 70 | 90 | 135 | 75 | 535 |
Adaptability
Download Analytic |
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Egg group - MINERAL
| It is capable of reverting itself entirely back to program data in order to enter cyberspace. A Porygon is copy-protected so it cannot be duplicated. | |
| It was created by humans using the power of science. It has been given artificial intelligence that enables it to learn new gestures and emotions on its own. | |
| In order to create a more advanced Pokémon, an additional program was installed, but apparently it contained a defect that made it move oddly. |
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Overworld: |
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| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Conversion 2 |
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100 | 30 | ||
| 1 | Tackle |
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40 | 100 | 35 | |
| 1 | Conversion |
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0 | 30 | ||
| 1 | Sharpen |
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0 | 30 | ||
| 7 | Psybeam |
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65 | 100 | 20 | |
| 12 | Agility |
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0 | 30 | ||
| 18 | Recover |
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0 | 10 | ||
| 23 | Magnet Rise |
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0 | 10 | ||
| 29 | Signal Beam |
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75 | 100 | 15 | |
| 34 | Recycle |
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100 | 10 | ||
| 40 | Discharge |
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80 | 100 | 15 | |
| 45 | Lock-On |
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100 | 5 | ||
| 50 | Tri Attack |
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80 | 100 | 10 | |
| 56 | Magic Coat |
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100 | 15 | ||
| 62 | Zap Cannon |
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120 | 50 | 5 |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Zap Cannon |
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120 | 50 | 5 | |
| 1 | Magic Coat |
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100 | 15 | ||
| 1 | Conversion 2 |
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100 | 30 | ||
| 1 | Tackle |
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40 | 100 | 35 | |
| 1 | Conversion |
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0 | 30 | ||
| 1 | Defense Curl |
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0 | 40 | ||
| 7 | Psybeam |
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65 | 100 | 20 | |
| 12 | Agility |
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0 | 30 | ||
| 18 | Recover |
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0 | 10 | ||
| 23 | Magnet Rise |
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0 | 10 | ||
| 29 | Signal Beam |
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75 | 100 | 15 | |
| 34 | Recycle |
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100 | 10 | ||
| 40 | Discharge |
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80 | 100 | 15 | |
| 45 | Lock-On |
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100 | 5 | ||
| 50 | Tri Attack |
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80 | 100 | 10 | |
| 56 | Magic Coat |
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100 | 15 | ||
| 62 | Zap Cannon |
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120 | 50 | 5 | |
| 67 | Hyper Beam |
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150 | 90 | 5 |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Trick Room |
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0 | 5 | ||
| 1 | Zap Cannon |
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120 | 50 | 5 | |
| 1 | Magic Coat |
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100 | 15 | ||
| 1 | Conversion 2 |
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100 | 30 | ||
| 1 | Tackle |
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40 | 100 | 35 | |
| 1 | Conversion |
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0 | 30 | ||
| 1 | Nasty Plot |
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0 | 20 | ||
| 7 | Psybeam |
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65 | 100 | 20 | |
| 12 | Agility |
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0 | 30 | ||
| 18 | Recover |
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0 | 10 | ||
| 23 | Magnet Rise |
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0 | 10 | ||
| 29 | Signal Beam |
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75 | 100 | 15 | |
| 34 | Embargo |
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100 | 15 | ||
| 40 | Discharge |
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80 | 100 | 15 | |
| 45 | Lock-On |
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100 | 5 | ||
| 50 | Tri Attack |
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80 | 100 | 10 | |
| 56 | Magic Coat |
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100 | 15 | ||
| 62 | Zap Cannon |
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120 | 50 | 5 | |
| 67 | Hyper Beam |
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150 | 90 | 5 |
| Move | Type | Category | Power | Accuracy | PP | ||||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace |
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60 | 0 | 20 |
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| Agility |
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0 | 30 |
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| Ally Switch |
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0 | 15 |
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| Bide |
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1 | 0 | 10 |
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| Blizzard |
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110 | 70 | 5 |
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| Charge Beam |
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50 | 90 | 10 |
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| Confide |
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0 | 20 |
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| Conversion |
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0 | 30 |
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| Conversion 2 |
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100 | 30 |
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| Curse |
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0 | 10 |
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| Defense Curl |
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0 | 40 |
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| Discharge |
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80 | 100 | 15 |
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| Double-Edge |
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120 | 100 | 15 |
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| Double Team |
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0 | 15 |
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| Dream Eater |
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100 | 100 | 15 |
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| Eerie Impulse |
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100 | 15 |
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| Electric Terrain |
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0 | 10 |
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| Electroweb |
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55 | 95 | 15 |
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| Endure |
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0 | 10 |
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| Facade |
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70 | 100 | 20 |
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| Flash |
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100 | 20 |
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| Foul Play |
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95 | 100 | 15 |
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| Frustration |
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1 | 100 | 20 |
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| Giga Impact |
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150 | 90 | 5 |
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| Gravity |
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0 | 5 |
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| Guard Swap |
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0 | 10 |
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| Hidden Power |
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60 | 100 | 15 |
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| Hyper Beam |
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150 | 90 | 5 |
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| Ice Beam |
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90 | 100 | 10 |
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| Icy Wind |
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55 | 95 | 15 |
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| Iron Tail |
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100 | 75 | 15 |
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| Last Resort |
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140 | 100 | 5 |
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| Lock-On |
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100 | 5 |
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| Magic Coat |
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100 | 15 |
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| Magnet Rise |
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0 | 10 |
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| Mimic |
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0 | 10 |
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| Natural Gift |
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1 | 100 | 15 |
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| Nightmare |
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100 | 15 |
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| Pain Split |
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0 | 20 |
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| Power Swap |
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0 | 10 |
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| Protect |
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0 | 10 |
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| Psybeam |
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65 | 100 | 20 |
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| Psych Up |
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0 | 10 |
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| Psychic |
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90 | 100 | 10 |
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| Psyshock |
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80 | 100 | 10 |
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| Psywave |
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1 | 100 | 15 |
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| Rage |
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20 | 100 | 20 |
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| Rain Dance |
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0 | 5 |
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| Recover |
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0 | 10 |
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| Recycle |
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100 | 10 |
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| Reflect |
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0 | 20 |
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| Rest |
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0 | 10 |
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| Return |
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1 | 100 | 20 |
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| Round |
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60 | 100 | 15 |
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| Secret Power |
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70 | 100 | 20 |
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| Shadow Ball |
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80 | 100 | 15 |
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| Sharpen |
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0 | 30 |
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| Shock Wave |
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60 | 0 | 20 |
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| Signal Beam |
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75 | 100 | 15 |
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| Sleep Talk |
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0 | 10 |
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| Snore |
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50 | 100 | 15 |
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| Solar Beam |
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120 | 100 | 10 |
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| Spark |
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65 | 100 | 20 |
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| Speed Swap |
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0 | 10 |
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| Sprite Smash |
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130 | 90 | 10 |
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| Substitute |
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0 | 10 |
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| Sunny Day |
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0 | 5 |
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| Swagger |
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85 | 15 |
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| Swift |
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60 | 0 | 20 |
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| Tackle |
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40 | 100 | 35 |
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| Take Down |
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90 | 85 | 20 |
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| Telekinesis |
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0 | 15 |
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| Teleport |
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0 | 20 |
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| Thief |
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60 | 100 | 25 |
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| Thunder |
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110 | 70 | 10 |
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| Thunder Shock |
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40 | 100 | 30 |
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| Thunder Wave |
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90 | 20 |
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| Thunderbolt |
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90 | 100 | 15 |
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| Toxic |
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90 | 10 |
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| Tri Attack |
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80 | 100 | 10 |
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| Trick |
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100 | 10 |
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| Trick Room |
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0 | 5 |
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| Wonder Room |
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0 | 10 |
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| Zap Cannon |
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120 | 50 | 5 |
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| Zen Headbutt |
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80 | 90 | 15 |
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| Battle of Wits |
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80 | 100 | 10 |
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| Dark Pulse |
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80 | 100 | 15 |
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| Embargo |
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100 | 15 |
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| Nasty Plot |
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0 | 20 |
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| Negative Energy |
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80 | 100 | 20 |
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| Uproar |
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90 | 100 | 10 |
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| Ability | Description | |||
|---|---|---|---|---|
| Analytic | Moving last boosts power. |
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| Ball Fetch | Fetches failed Poké Ball. |
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| Battery | Boosts ally's Sp. Atk. |
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| Clear Body | Prevents ability reduction. |
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| Cloud Nine | Negates weather effects. |
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| Color Change | Changes type to foe's move. |
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| Combatize | Normal moves become Fighting. |
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| Compound Eyes | Raises accuracy. |
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| Defeatist | Gives up at half HP. |
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| Download | Adjusts power favorably. |
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| Emergency Exit | Flees at half HP. |
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| Frostproof | Ice and frostbite protection. |
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| Insomnia | Prevents sleep. |
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| Klutz | Can't use hold items. |
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| Levitate | Not hit by Ground attacks. |
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| Lightning Rod | Draws electrical moves. |
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| Mimicry | Changes type on terrain. |
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| Normalize | Moves become Normal-type. |
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| Oblivious | Prevents attraction. |
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| Own Tempo | Prevents confusion. |
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| Poison Heal | Restores HP if poisoned. |
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| Protean | Changes type to used move. |
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| Rock Head | Prevents recoil damage. |
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| Slow Start | Takes a while to get going. |
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| Soundproof | Avoids sound-based moves. |
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| Stall | Always moves last. |
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| Super Luck | Critical hits land often. |
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| Trace | Copies special ability. |
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| Transistor | Ups Electric-type moves. |
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| Truant | Moves only every two turns. |
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| Volt Absorb | Turns electricity into HP. |
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| Adaptability | Boosts same type attacks. |
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| Contrary | Inverts stat changes. |
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