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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Sableye | ![]() |
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50 | 75 | 75 | 50 | 65 | 65 | 380 |
Keen Eye
Stall Prankster |
Egg group - HUMAN-LIKE
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It digs branching holes in caves using its sharp claws in search of food--raw gems. A Sableye lurks in darkness and is seen only rarely. |
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Land:
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Sableye | |
Black Glasses | Keen Eye |
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Swagger
Psych Up Knock Off Shadow Sneak |
Sableye | |
Rocky Helmet | Prankster |
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Taunt
Will-o-Wisp Recover Knock Off |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Leer |
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100 | 30 | |
1 | Scratch |
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40 | 100 | 35 |
4 | Foresight |
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0 | 40 | |
6 | Night Shade |
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1 | 100 | 15 |
9 | Astonish |
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40 | 100 | 15 |
11 | Fury Swipes |
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18 | 80 | 15 |
14 | Detect |
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0 | 5 | |
16 | Shadow Sneak |
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40 | 100 | 30 |
19 | Faint Attack |
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60 | 0 | 20 |
21 | Fake Out |
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40 | 100 | 10 |
24 | Punishment |
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60 | 100 | 5 |
26 | Knock Off |
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65 | 100 | 20 |
29 | Shadow Claw |
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70 | 100 | 15 |
31 | Confuse Ray |
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100 | 10 | |
34 | Zen Headbutt |
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80 | 90 | 15 |
36 | Power Gem |
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80 | 100 | 20 |
39 | Shadow Ball |
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80 | 100 | 15 |
41 | Foul Play |
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95 | 100 | 15 |
44 | Trick Room |
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0 | 5 | |
46 | Mean Look |
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0 | 5 | |
53 | Eerie Terrain |
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0 | 10 | |
60 | Sinful Smash |
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120 | 100 | 15 |
Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||
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Recover |
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0 | 10 |
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Moonlight |
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0 | 5 |
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Nasty Plot |
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0 | 20 |
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Flatter |
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100 | 15 |
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Feint |
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30 | 100 | 10 |
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Sucker Punch |
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70 | 100 | 5 |
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Trick |
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100 | 10 |
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Captivate |
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100 | 20 |
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Enthrall |
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100 | 20 |
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Mean Look |
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0 | 5 |
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Metal Burst |
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0 | 100 | 10 |
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Imprison |
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100 | 10 |
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Morbid Terrain |
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0 | 10 |
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Sinful Smash |
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120 | 100 | 15 |
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Move | Type | Category | Power | Accuracy | PP | ||
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Aerial Ace |
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60 | 0 | 20 |
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Ally Switch |
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0 | 15 |
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Astonish |
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40 | 100 | 15 |
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Attract |
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100 | 15 |
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Battle of Wits |
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80 | 100 | 10 |
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Body Slam |
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85 | 100 | 15 |
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Brick Break |
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75 | 100 | 15 |
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Calm Mind |
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0 | 20 |
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Captivate |
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100 | 20 |
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Confide |
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0 | 20 |
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Confuse Ray |
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100 | 10 |
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Counter |
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1 | 100 | 20 |
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Cut |
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50 | 95 | 30 |
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Dark Pulse |
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80 | 100 | 15 |
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Dazzling Gleam |
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80 | 100 | 10 |
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Detect |
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0 | 5 |
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Dig |
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80 | 100 | 10 |
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Double-Edge |
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120 | 100 | 15 |
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Double Team |
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0 | 15 |
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Drain Punch |
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75 | 100 | 10 |
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Dream Eater |
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100 | 100 | 15 |
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Dynamic Punch |
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100 | 50 | 5 |
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Eerie Terrain |
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0 | 10 |
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Embargo |
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100 | 15 |
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Encore |
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100 | 5 |
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Endothermia |
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75 | 90 | 15 |
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Endure |
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0 | 10 |
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Enthrall |
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100 | 20 |
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Facade |
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70 | 100 | 20 |
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Faint Attack |
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60 | 0 | 20 |
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Fake Out |
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40 | 100 | 10 |
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Feint |
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30 | 100 | 10 |
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Fire Punch |
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75 | 100 | 15 |
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Flash |
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100 | 20 |
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Flatter |
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100 | 15 |
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Fling |
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1 | 100 | 10 |
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Focus Punch |
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150 | 100 | 20 |
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Foresight |
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0 | 40 |
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Foul Play |
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95 | 100 | 15 |
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Frustration |
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1 | 100 | 20 |
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Fury Cutter |
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40 | 95 | 20 |
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Fury Swipes |
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18 | 80 | 15 |
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Gravity |
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0 | 5 |
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Gyro Ball |
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1 | 100 | 5 |
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Hex |
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65 | 100 | 10 |
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Hidden Power |
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60 | 100 | 15 |
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Hone Claws |
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0 | 15 |
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Ice Punch |
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75 | 100 | 15 |
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Icy Wind |
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55 | 95 | 15 |
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Imprison |
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100 | 10 |
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Incinerate |
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60 | 100 | 15 |
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Knock Off |
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65 | 100 | 20 |
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Lash Out |
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75 | 100 | 5 |
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Leer |
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100 | 30 |
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Low Kick |
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1 | 100 | 20 |
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Low Sweep |
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65 | 100 | 20 |
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Magic Coat |
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100 | 15 |
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Mean Look |
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0 | 5 |
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Mega Kick |
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120 | 75 | 5 |
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Mega Punch |
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80 | 85 | 20 |
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Metal Burst |
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0 | 100 | 10 |
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Metronome |
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0 | 10 |
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Mimic |
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0 | 10 |
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Moonlight |
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0 | 5 |
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Morbid Terrain |
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0 | 10 |
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Mud-Slap |
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20 | 100 | 10 |
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Nasty Plot |
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0 | 20 |
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Natural Gift |
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1 | 100 | 15 |
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Negative Energy |
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80 | 100 | 20 |
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Night Shade |
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1 | 100 | 15 |
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Nightmare |
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100 | 15 |
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Ominous Wind |
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60 | 100 | 5 |
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Pain Split |
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0 | 20 |
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Payback |
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50 | 100 | 10 |
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Poison Jab |
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80 | 100 | 20 |
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Poltergeist |
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110 | 90 | 5 |
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Power Gem |
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80 | 100 | 20 |
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Power-up Punch |
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40 | 100 | 20 |
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Protect |
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0 | 10 |
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Psych Up |
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0 | 10 |
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Psychic |
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90 | 100 | 10 |
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Psykogenic Chill |
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85 | 15 |
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Punishment |
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60 | 100 | 5 |
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Quash |
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100 | 15 |
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Rain Dance |
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0 | 5 |
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Recover |
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0 | 10 |
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Rest |
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0 | 10 |
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Retaliate |
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70 | 100 | 5 |
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Return |
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1 | 100 | 20 |
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Rock Smash |
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40 | 100 | 15 |
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Rock Tomb |
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60 | 95 | 15 |
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Role Play |
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0 | 10 |
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Round |
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60 | 100 | 15 |
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Scratch |
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40 | 100 | 35 |
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Secret Power |
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70 | 100 | 20 |
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Seismic Toss |
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1 | 100 | 20 |
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Shadow Ball |
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80 | 100 | 15 |
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Shadow Claw |
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70 | 100 | 15 |
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Shadow Sneak |
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40 | 100 | 30 |
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Shear Force |
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80 | 100 | 10 |
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Shock Wave |
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60 | 0 | 20 |
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Signal Beam |
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75 | 100 | 15 |
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Sinful Smash |
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120 | 100 | 15 |
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Sleep Talk |
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0 | 10 |
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Snarl |
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55 | 95 | 15 |
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Snatch |
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100 | 10 |
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Snore |
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50 | 100 | 15 |
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Spite |
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100 | 10 |
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Substitute |
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0 | 10 |
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Sucker Punch |
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70 | 100 | 5 |
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Sunny Day |
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0 | 5 |
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Swagger |
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85 | 15 |
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Taunt |
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100 | 20 |
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Telekinesis |
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0 | 15 |
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Thief |
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60 | 100 | 25 |
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Thunder Punch |
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75 | 100 | 15 |
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Torment |
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100 | 15 |
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Toxic |
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90 | 10 |
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Trick |
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100 | 10 |
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Trick Room |
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0 | 5 |
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Water Pulse |
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60 | 100 | 20 |
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Will-o-Wisp |
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85 | 15 |
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Wonder Room |
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0 | 10 |
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Zen Headbutt |
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80 | 90 | 15 |
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Ability | Description | |
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Adaptability | Boosts same type attacks. |
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Analytic | Moving last boosts power. |
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Anticipation | Senses dangerous moves. |
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Berserk | Boosts Sp. Atk at low HP. |
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Compound Eyes | Raises accuracy. |
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Contrary | Inverts stat changes. |
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Cursed Body | Disables moves on contact. |
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Dark Aura | Boosts Dark moves. |
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Dazzling | Protects from priority. |
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Eerie Surge | Field becomes Eerie. |
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Emergency Exit | Flees at half HP. |
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Flare Boost | Ups Sp. Atk if burned. |
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Illuminate | Raises evasiveness. |
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Illusion | Appears as a partner. |
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Immoralize | Normal moves become Dark. |
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Immunity | Prevents poisoning. |
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Infiltrator | Passes through barriers. |
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Insomnia | Prevents sleep. |
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Keen Eye | Prevents loss of accuracy. |
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Lifelink | May restore HP on contact. |
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Limber | Prevents paralysis. |
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Magic Bounce | Reflects status moves. |
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Magic Guard | Only damaged by attacks. |
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Magician | Steals the foe's held item. |
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Moody | Stats change gradually. |
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Morbid Surge | Field becomes Morbid. |
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Mummy | Spreads with contact. |
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Natural Cure | Heals upon switching out. |
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Neuroforce | Ups “supereffective”. |
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No Guard | Ensures that all moves hit. |
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Own Tempo | Prevents confusion. |
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Perish Body | Foe faints in 3 turns if hit. |
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Pickup | May pick up items. |
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Poison Heal | Restores HP if poisoned. |
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Prankster | Status moves go first. |
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Pressure | Raises foe's PP usage. |
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Quick Draw | Moves first occasionally. |
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Refraction | Powers up beam moves. |
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Shadow Shield | Halves damage at full HP. |
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Shadow Tag | Prevents the foe's escape. |
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Singularity | Amplify Gravity in battle. |
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Skill Link | Multi-hit moves hit 5 times. |
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Slow Start | Takes a while to get going. |
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Stall | Always moves last. |
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Super Luck | Critical hits land often. |
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Technician | Boosts weaker moves. |
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Telepathy | Can't be damaged by an ally. |
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Terrorize | Normal moves become Ghost. |
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Tinted Lens | Ups “not very effective”. |
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Trace | Copies special ability. |
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Truant | Moves only every two turns. |
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Unearthly | Swap attacks in battle. |
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