Version 0.3.2
Keplara Native Species
Voyager Updated Species
Type HP Attack Defense Speed Special Attack Special Defense Total Abilities
Shuckle 20 10 230 5 10 230 505 Sturdy
Gluttony
Contrary
Evolution
export_dot shuckle Shuckle
Pokedex

Egg group - BUG

A Shuckle hides under rocks, keeping its body concealed inside its shell while eating stored berries. The berries mix with its body fluids to become a juice.
Wild Encounters

Land:
Map Chance Level
Ligeia Bridge N 4% Lv. 16-19
Tharsis Terra 10% Lv. 22-25

Land (2):
Map Chance Level
Ligeia Bridge N 20% Lv. 30-35
Ligeia Bridge S 2% Lv. 18-23

Trainers
Collector Stephano
Minitaur Lv. 22
Rage
Horn Attack
Power-up Punch
Bulk Up
Goomy Lv. 22
Absorb
Protect
Bide
Dragon Breath
Shuckle Lv. 24
Struggle Bug
Safeguard
Rest
Rock Throw
Bug Maniac Barley
Dwebble Lv. 32
Stealth Rock
X-Scissor
Rock Slide
Faint Attack
Anorith Lv. 32
Aqua Jet
Cross Poison
Bug Bite
Slash
Shuckle Lv. 32
Defense Curl
Infestation
Struggle Bug
Rollout
Crustle Lv. 34
Shell Smash
Bug Bite
Rock Slide
Slash
Battle Frontier
Level-Up Moves
Level Move Type Category Power Accuracy PP
1 Sticky Web 0 20
1 Withdraw 0 20
1 Constrict 10 100 35
1 Bide 1 0 10
1 Rollout 30 90 20
5 Encore 100 5
9 Wrap 15 90 20
12 Struggle Bug 50 100 20
16 Safeguard 0 25
20 Rest 0 10
23 Rock Throw 50 90 15
27 Gastro Acid 100 10
31 Power Trick 0 10
34 Shell Smash 0 15
38 Rock Slide 75 90 10
42 Bug Bite 60 100 20
45 Power Split 0 10
45 Guard Split 0 10
49 Stone Edge 100 80 5
53 Sticky Web 0 20
Egg Moves
Move Type Category Power Accuracy PP Parents
Acid 40 100 30
Acupressure 0 30
Covet 60 100 25
Defense Curl 0 40
Final Gambit 1 100 5
Helping Hand 100 20
Infestation 20 100 20
Knock Off 65 100 20
Mud-Slap 20 100 10
Rock Blast 25 90 10
Sand Tomb 35 85 15
Sweet Scent 100 20
Toxic 90 10
Tutorable Moves
Move Type Category Power Accuracy PP
Acid 40 100 30
Acupressure 0 30
After You 0 15
Ancient Power 60 100 5
Arid Terrain 0 10
Attract 100 15
Bide 1 0 10
Bind 15 85 20
Body Slam 85 100 15
Bug Bite 60 100 20
Bulldoze 60 100 20
Captivate 100 20
Confide 0 20
Constrict 10 100 35
Covet 60 100 25
Curse 0 10
Defense Curl 0 40
Dig 80 100 10
Double-Edge 120 100 15
Double Team 0 15
Earth Power 90 100 10
Earthquake 100 100 10
Encore 100 5
Endure 0 10
Facade 70 100 20
Final Gambit 1 100 5
Flash 100 20
Frustration 1 100 20
Gastro Acid 100 10
Guard Split 0 10
Gyro Ball 1 100 5
Helping Hand 100 20
Hidden Power 60 100 15
Infestation 20 100 20
Iron Defense 0 15
Knock Off 65 100 20
Meteor Beam 120 90 10
Mimic 0 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Natural Gift 1 100 15
Power Split 0 10
Power Trick 0 10
Protect 0 10
Rest 0 10
Return 1 100 20
Reversal 1 100 15
Rock Blast 25 90 10
Rock Polish 0 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Safeguard 0 25
Sand Tomb 35 85 15
Sandstorm 0 10
Secret Power 70 100 20
Shell Smash 0 15
Skitter Smack 70 90 10
Sleep Talk 0 10
Sludge Bomb 90 100 10
Sludge Wave 95 100 10
Smack Down 50 100 15
Snore 50 100 15
Stealth Rock 0 20
Steel Roller 130 100 5
Sticky Web 0 20
Stone Edge 100 80 5
Strength 80 100 15
String Shot 95 40
Struggle Bug 50 100 20
Substitute 0 10
Sunny Day 0 5
Swagger 85 15
Sweet Scent 100 20
Toxic 90 10
Venoshock 65 100 10
Withdraw 0 20
Wrap 15 90 20
Tutorable Abilities
Ability Description
Adaptability Boosts same type attacks.
Anticipation Senses dangerous moves.
Battle Armor Blocks critical hits.
Bulletproof Avoids some projectiles.
Calcifate Normal moves become Rock.
Cloud Nine Negates weather effects.
Cold-Blooded Raises Speed in sunshine.
Contrary Inverts stat changes.
Defeatist Gives up at half HP.
Frostproof Ice and frostbite protection.
Gluttony Eats Berries early.
Heatproof Heat and burn protection.
Hive Mind Normal moves become Bug.
Inner Focus Prevents flinching.
Klutz Can't use hold items.
Mirror Armor Reflect stat decreases.
Own Tempo Prevents confusion.
Rock Head Prevents recoil damage.
Sand Veil Ups evasion in a sandstorm.
Shell Armor Blocks critical hits.
Slow Start Takes a while to get going.
Solid Rock Weakens “supereffective”.
Soundproof Avoids sound-based moves.
Stall Always moves last.
Stamina Boosts Defense when hit.
Sticky Hold Prevents item theft.
Sturdy Negates 1-hit KO attacks.
Super Luck Critical hits land often.
Swarm Ups Bug moves in a pinch.
Terralate Normal moves become Ground.
Toxic Boost Ups Attack if poisoned.
Truant Moves only every two turns.