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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Smeargle | ![]() |
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55 | 20 | 35 | 75 | 20 | 45 | 250 |
Own Tempo
Technician Moody |
Egg group - FIELD
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A Smeargle marks its territory using a fluid that leaks out from the tip of its tail. About 5,000 different marks left by this Pokémon have been found. |
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Land:
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Land (2):
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Sketch |
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0 | 1 | |
11 | Sketch |
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0 | 1 | |
21 | Sketch |
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0 | 1 | |
31 | Sketch |
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0 | 1 | |
41 | Sketch |
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0 | 1 | |
51 | Sketch |
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0 | 1 | |
61 | Sketch |
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0 | 1 | |
71 | Sketch |
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0 | 1 | |
81 | Sketch |
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0 | 1 | |
91 | Sketch |
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0 | 1 |
Move | Type | Category | Power | Accuracy | PP | ||
---|---|---|---|---|---|---|---|
Sketch |
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0 | 1 |
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Ability | Description | |
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Adaptability | Boosts same type attacks. |
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Aerilate | Normal moves become Flying. |
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Aftermath | Fainting damages the foe. |
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Air Lock | Negates weather effects. |
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Analytic | Moving last boosts power. |
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Anger Point | Critical hits raise Attack. |
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Anticipation | Senses dangerous moves. |
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Arctic Surge | Field becomes Arctic. |
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Arena Lock | Negates field effects. |
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Arena Trap | Prevents fleeing. |
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Arid Surge | Field becomes Arid. |
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Aroma Veil | Prevents limiting of moves. |
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Aura Break | Reverse aura abilities. |
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Bad Dreams | Damages sleeping Pokémon. |
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Ball Fetch | Fetches failed Poké Ball. |
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Bare Hands | Powers up with no hold item. |
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Battery | Boosts ally's Sp. Atk. |
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Battle Armor | Blocks critical hits. |
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Beast Boost | KOs boost best stat. |
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Berserk | Boosts Sp. Atk at low HP. |
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Big Pecks | Prevents Defense loss. |
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Blaze | Ups Fire moves in a pinch. |
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Blustery Surge | Field becomes Blustery. |
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Bulletproof | Avoids some projectiles. |
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Calcifate | Normal moves become Rock. |
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Calderize | Normal moves become Fire. |
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Carbonize | Normal moves become Steel. |
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Cheek Pouch | Eating Berries restores HP. |
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Chilling Neigh | KOs boost Attack stat. |
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Chlorolize | Normal moves become Grass. |
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Chlorophyll | Raises Speed in sunshine. |
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Clear Body | Prevents ability reduction. |
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Cloud Nine | Negates weather effects. |
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Cognizate | Normal moves become Psychic. |
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Color Change | Changes type to foe's move. |
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Comatose | Always drowsing. |
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Combat Surge | Field becomes Tense. |
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Combatize | Normal moves become Fighting. |
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Competitive | Lowered stats up Sp. Atk. |
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Compound Eyes | Raises accuracy. |
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Contrary | Inverts stat changes. |
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Convection | Summons a thunderstorm. |
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Corrosion | Poisons any type. |
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Cotton Down | Lower Speed of all when hit. |
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Curious Medicine | Remove ally's stat changes. |
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Cursed Body | Disables moves on contact. |
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Cute Charm | Infatuates on contact. |
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Damp | Prevents self-destruction. |
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Dancer | Dances along with others. |
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Dark Aura | Boosts Dark moves. |
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Dauntless Shield | Ups Defense on entry. |
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Dazzling | Protects from priority. |
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Defeatist | Gives up at half HP. |
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Defiant | Lowered stats up Attack. |
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Delta Stream | Summons strong winds. |
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Desolate Land | Summons intense sunlight. |
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Distillize | Normal moves become Water. |
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Download | Adjusts power favorably. |
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Dragon's Maw | Ups Dragon-type moves. |
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Drizzle | Summons rain in battle. |
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Drought | Summons sunlight in battle. |
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Drowsy Aura | Causes sleep on contact. |
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Dry Skin | Prefers moisture to heat. |
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Early Bird | Awakens quickly from sleep. |
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Eerie Surge | Field becomes Eerie. |
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Effect Spore | Leaves spores on contact. |
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Electric Surge | Field becomes Electric. |
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Emergency Exit | Flees at half HP. |
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Fairy Aura | Boosts Fairy moves. |
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Filter | Weakens “supereffective”. |
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Flame Body | Burns the foe on contact. |
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Flare Boost | Ups Sp. Atk if burned. |
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Flash Fire | Powers up if hit by fire. |
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Flood Surge | Field becomes Drenched. |
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Floral Surge | Field becomes Floral. |
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Flower Veil | Protects Grass-types. |
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Fluffy | Tougher but flammable. |
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Fog Veil | Ups evasion in thick fog. |
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Forecast | Changes with the weather. |
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Forewarn | Determines a foe's move. |
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Friend Guard | Lowers damage to partner. |
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Frisk | Checks a foe's item. |
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Full Metal Body | Prevents stat reduction. |
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Fumigate | Normal moves become Poison. |
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Fur Coat | Raises Defense. |
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Gale Wings | Flying moves go first. |
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Galvanize | Normal moves turn Electric. |
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Gluttony | Eats Berries early. |
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Gooey | Lowers Speed on contact. |
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Gorilla Tactics | Ups Attack and locks move. |
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Grass Pelt | Ups Defense in grass. |
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Grassy Surge | Field becomes grassy. |
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Grim Neigh | KOs boost Sp. Atk stat. |
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Gulp Missile | If hit, spits prey from sea. |
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Guts | Ups Attack if suffering. |
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Harvest | May recycle a used Berry. |
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Healer | Heals partner Pokémon. |
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Heatproof | Heat and burn protection. |
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Heavy Metal | Doubles weight. |
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Hive Mind | Normal moves become Bug. |
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Honey Gather | May gather Honey. |
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Huge Power | Raises Attack. |
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Humidity Rush | Raises Speed in Heat Wave. |
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Hunger Switch | Changes form each turn. |
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Hustle | Trades accuracy for power. |
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Hydration | Cures status in rain. |
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Hyper Cutter | Prevents Attack reduction. |
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Ice Body | Slight HP recovery in Hail. |
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Ice Face | Take a free hit. Hail renews. |
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Ice Scales | Halves special damage. |
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Illuminate | Raises evasiveness. |
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Illusion | Appears as a partner. |
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Immoralize | Normal moves become Dark. |
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Immunity | Prevents poisoning. |
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Imposter | Transforms into the foe. |
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Infiltrator | Passes through barriers. |
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Innards Out | Hurts foe when defeated. |
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Inner Focus | Prevents flinching. |
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Insomnia | Prevents sleep. |
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Intimidate | Lowers the foe's Attack. |
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Intrepid Sword | Ups Attack on entry. |
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Iron Barbs | Hurts to touch. |
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Iron Fist | Boosts punching moves. |
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Justified | Dark hits raise Attack. |
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Keen Eye | Prevents loss of accuracy. |
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Klutz | Can't use hold items. |
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Leaf Guard | Blocks status in sunshine. |
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Levitate | Not hit by Ground attacks. |
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Libero | Changes type to move's. |
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Lifelink | May restore HP on contact. |
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Light Metal | Halves weight. |
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Lightning Rod | Draws electrical moves. |
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Limber | Prevents paralysis. |
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Liquid Ooze | Draining causes injury. |
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Liquid Voice | Makes sound moves Water. |
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Long Reach | Never makes contact. |
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Magic Bounce | Reflects status moves. |
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Magic Guard | Only damaged by attacks. |
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Magician | Steals the foe's held item. |
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Magma Armor | Prevents frostbite. |
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Magma Surge | Field is drenched in Magma. |
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Magnet Pull | Traps Steel-type {POKEMON}. |
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Marvel Scale | Ups Defense if suffering. |
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Mega Launcher | Boosts pulse moves. |
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Menace | Lowers the foe's Sp. Atk. |
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Merciless | Criticals poisoned foes. |
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Mimicry | Changes type on terrain. |
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Minus | Powers up with Plus. |
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Mirror Armor | Reflect stat decreases. |
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Misty Surge | Field becomes misty. |
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Mold Breaker | Moves hit through abilities. |
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Moody | Stats change gradually. |
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Morbid Surge | Field becomes Morbid. |
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Motor Drive | Electricity raises Speed. |
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Moxie | KOs raise Attack. |
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Muddy Surge | Field becomes Muddy. |
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Multiscale | Halves damage at full HP. |
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Mummy | Spreads with contact. |
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Natural Cure | Heals upon switching out. |
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Neuroforce | Ups “supereffective”. |
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Neutralizing Gas | All Abilities are nullified. |
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No Guard | Ensures that all moves hit. |
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Normalize | Moves become Normal-type. |
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Noxious Surge | Field becomes Noxious. |
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Obliviate | Confuses on contact. |
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Oblivious | Prevents attraction. |
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Overcoat | Blocks weather and powder. |
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Overgrow | Ups Grass moves in a pinch. |
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Own Tempo | Prevents confusion. |
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Parental Bond | Moves hit twice. |
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Pastel Veil | Protects team from poison. |
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Perish Body | Foe faints in 3 turns if hit. |
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Phantasmic | Swap defenses in battle. |
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Photon Rush | Raises Speed in Solar Wind. |
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Pickup | May pick up items. |
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Pixilate | Normal moves become Fairy. |
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Plus | Powers up with Minus. |
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Poison Heal | Restores HP if poisoned. |
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Poison Point | Poisons foe on contact. |
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Poison Touch | Poisons foe on contact. |
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Polluter | Summons acid rain. |
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Power Of Alchemy | Copies ally's ability. |
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Power Spore | Amplifies status effects. |
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Power Spot | Powers up ally moves. |
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Prankster | Status moves go first. |
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Pressure | Raises foe's PP usage. |
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Primal Surge | Field becomes Primal. |
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Primalize | Normal moves become Dragon. |
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Primordial Sea | Summons heavy rain. |
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Prism Armor | Weakens “supereffective”. |
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Propeller Tail | Ignores foe's redirection. |
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Protean | Changes type to used move. |
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Psychic Surge | Field becomes weird. |
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Punk Rock | Ups and resists sound. |
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Pure Power | Raises Attack. |
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Queenly Majesty | Protects from priority. |
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Quick Draw | Moves first occasionally. |
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Quick Feet | Ups Speed if suffering. |
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Rain Dish | Slight HP recovery in rain. |
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Rattled | Raises Speed when scared. |
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Receiver | Copies ally's ability. |
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Reckless | Boosts moves with recoil. |
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Refraction | Powers up beam moves. |
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Refrigerate | Normal moves become Ice. |
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Regenerator | Heals upon switching out. |
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Resonance | Ups sound move power. |
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Ripen | Doubles effect of Berries. |
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Rivalry | Powers up against rivals. |
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Rock Head | Prevents recoil damage. |
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Rough Skin | Hurts to touch. |
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Run Away | Makes escaping easier. |
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Sand Force | Powers up in a sandstorm. |
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Sand Rush | Ups Speed in a sandstorm. |
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Sand Spit | Creates a sandstorm if hit. |
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Sand Stream | Summons a sandstorm. |
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Sand Veil | Ups evasion in a sandstorm. |
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Sap Sipper | Grass increases Attack. |
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Scrappy | Hits Ghost-type Pokémon. |
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Screen Cleaner | Removes walls of light. |
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Serene Grace | Promotes added effects. |
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Shadow Shield | Halves damage at full HP. |
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Shadow Tag | Prevents the foe's escape. |
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Shed Skin | Heals the body by shedding. |
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Sheer Force | Trades effects for power. |
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Shell Armor | Blocks critical hits. |
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Shield Dust | Prevents added effects. |
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Shrapnel Surge | Cover the field in shrapnel. |
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Simple | Prone to wild stat changes. |
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Singularity | Amplify Gravity in battle. |
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Skill Link | Multi-hit moves hit 5 times. |
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Slow Start | Takes a while to get going. |
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Sludge Rush | Raises Speed in Acid Rain. |
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Slush Rush | Raises Speed in hail. |
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Sniper | Boosts critical hits. |
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Snow Cloak | Ups evasion in Hail. |
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Snow Warning | Summons a hailstorm. |
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Solar Burst | Generates solar wind. |
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Solar Power | Powers up in sunshine. |
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Solid Rock | Weakens “supereffective”. |
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Soul-Heart | KOs raise Sp. Atk. |
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Soundproof | Avoids sound-based moves. |
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Speed Boost | Gradually boosts Speed. |
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Stagnant Air | Summons a heat wave. |
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Stakeout | Stronger as foes switch in. |
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Stall | Always moves last. |
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Stalwart | Ignores foe's redirection. |
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Stamina | Boosts Defense when hit. |
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Static | Paralyzes on contact. |
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Steadfast | Flinching raises Speed. |
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Steam Engine | Fire or Water hits up Speed. |
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Steelworker | Powers up Steel moves. |
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Steely Spirit | Boosts ally's Steel moves. |
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Stench | May cause a foe to flinch. |
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Sticky Hold | Prevents item theft. |
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Storm Drain | Draws in Water moves. |
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Strong Jaw | Boosts biting moves. |
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Sturdy | Negates 1-hit KO attacks. |
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Suction Cups | Firmly anchors the body. |
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Super Luck | Critical hits land often. |
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Surge Surfer | Faster on electricity. |
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Swarm | Ups Bug moves in a pinch. |
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Sweet Veil | Prevents party from sleep. |
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Swift Swim | Raises Speed in rain. |
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Symbiosis | Passes its item to an ally. |
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Synchronize | Passes on status problems. |
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Tangled Feet | Ups evasion if confused. |
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Tangling Hair | Lowers Speed on contact. |
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Technician | Boosts weaker moves. |
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Telepathy | Can't be damaged by an ally. |
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Teravolt | Moves hit through abilities. |
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Terralate | Normal moves become Ground. |
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Terrorize | Normal moves become Ghost. |
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Thick Fat | Heat-and-cold protection. |
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Tinted Lens | Ups “not very effective”. |
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Torrent | Ups Water moves in a pinch. |
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Tough Claws | Boosts contact moves. |
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Toxic Boost | Ups Attack if poisoned. |
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Trace | Copies special ability. |
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Transistor | Ups Electric-type moves. |
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Triage | Healing moves go first. |
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Truant | Moves only every two turns. |
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Turboblaze | Moves hit through abilities. |
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Unaware | Ignores stat changes. |
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Unburden | Using a hold item ups Speed. |
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Unearthly | Swap attacks in battle. |
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Unnerve | Foes can't eat Berries. |
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Unseen Fist | Contact evades protection. |
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Victory Star | Raises party accuracy. |
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Vital Spirit | Prevents sleep. |
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Volt Absorb | Turns electricity into HP. |
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Volt Rush | Raises Speed in Thunderstorm. |
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Wandering Spirit | Trade abilities on contact. |
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Water Absorb | Changes water into HP. |
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Water Bubble | Guards from fire and burns. |
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Water Compaction | Water boosts Defense. |
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Water Veil | Prevents burns. |
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Weak Armor | Its stats change when hit. |
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White Smoke | Prevents ability reduction. |
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Wimp Out | Flees at half HP. |
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Wonder Skin | May avoid status problems. |
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