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| Version 0.3.2 | ||||||||
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| Keplara Native Species | ||||||||
| Voyager Updated Species | ||||||||
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Smeargle |
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55 | 20 | 35 | 75 | 20 | 45 | 250 |
Own Tempo
Technician Moody |
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Egg group - FIELD
| A Smeargle marks its territory using a fluid that leaks out from the tip of its tail. About 5,000 different marks left by this Pokémon have been found. |
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Land:
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Land (2):
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| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Sketch |
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0 | 1 | ||
| 11 | Sketch |
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0 | 1 | ||
| 21 | Sketch |
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0 | 1 | ||
| 31 | Sketch |
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0 | 1 | ||
| 41 | Sketch |
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0 | 1 | ||
| 51 | Sketch |
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0 | 1 | ||
| 61 | Sketch |
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0 | 1 | ||
| 71 | Sketch |
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0 | 1 | ||
| 81 | Sketch |
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0 | 1 | ||
| 91 | Sketch |
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0 | 1 |
| Move | Type | Category | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|---|
| Sketch |
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0 | 1 |
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| Ability | Description | |
|---|---|---|
| Adaptability | Boosts same type attacks. |
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| Aerilate | Normal moves become Flying. |
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| Aftermath | Fainting damages the foe. |
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| Air Lock | Negates weather effects. |
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| Analytic | Moving last boosts power. |
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| Anger Point | Critical hits raise Attack. |
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| Anticipation | Senses dangerous moves. |
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| Arctic Surge | Field becomes Arctic. |
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| Arena Lock | Negates field effects. |
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| Arena Trap | Prevents fleeing. |
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| Arid Surge | Field becomes Arid. |
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| Aroma Veil | Prevents limiting of moves. |
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| Aura Break | Reverse aura abilities. |
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| Bad Dreams | Damages sleeping Pokémon. |
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| Ball Fetch | Fetches failed Poké Ball. |
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| Bare Hands | Powers up with no hold item. |
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| Battery | Boosts ally's Sp. Atk. |
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| Battle Armor | Blocks critical hits. |
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| Beast Boost | KOs boost best stat. |
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| Berserk | Boosts Sp. Atk at low HP. |
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| Big Pecks | Prevents Defense loss. |
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| Blaze | Ups Fire moves in a pinch. |
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| Blustery Surge | Field becomes Blustery. |
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| Bulletproof | Avoids some projectiles. |
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| Calcifate | Normal moves become Rock. |
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| Calderize | Normal moves become Fire. |
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| Carbonize | Normal moves become Steel. |
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| Cheek Pouch | Eating Berries restores HP. |
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| Chilling Neigh | KOs boost Attack stat. |
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| Chlorolize | Normal moves become Grass. |
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| Chlorophyll | Raises Speed in sunshine. |
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| Clear Body | Prevents ability reduction. |
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| Cloud Nine | Negates weather effects. |
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| Cognizate | Normal moves become Psychic. |
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| Color Change | Changes type to foe's move. |
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| Comatose | Always drowsing. |
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| Combat Surge | Field becomes Tense. |
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| Combatize | Normal moves become Fighting. |
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| Competitive | Lowered stats up Sp. Atk. |
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| Compound Eyes | Raises accuracy. |
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| Contrary | Inverts stat changes. |
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| Convection | Summons a thunderstorm. |
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| Corrosion | Poisons any type. |
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| Cotton Down | Lower Speed of all when hit. |
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| Curious Medicine | Remove ally's stat changes. |
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| Cursed Body | Disables moves on contact. |
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| Cute Charm | Infatuates on contact. |
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| Damp | Prevents self-destruction. |
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| Dancer | Dances along with others. |
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| Dark Aura | Boosts Dark moves. |
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| Dauntless Shield | Ups Defense on entry. |
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| Dazzling | Protects from priority. |
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| Defeatist | Gives up at half HP. |
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| Defiant | Lowered stats up Attack. |
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| Delta Stream | Summons strong winds. |
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| Desolate Land | Summons intense sunlight. |
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| Distillize | Normal moves become Water. |
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| Download | Adjusts power favorably. |
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| Dragon's Maw | Ups Dragon-type moves. |
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| Drizzle | Summons rain in battle. |
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| Drought | Summons sunlight in battle. |
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| Drowsy Aura | Causes sleep on contact. |
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| Dry Skin | Prefers moisture to heat. |
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| Early Bird | Awakens quickly from sleep. |
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| Eerie Surge | Field becomes Eerie. |
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| Effect Spore | Leaves spores on contact. |
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| Electric Surge | Field becomes Electric. |
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| Emergency Exit | Flees at half HP. |
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| Fairy Aura | Boosts Fairy moves. |
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| Filter | Weakens “supereffective”. |
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| Flame Body | Burns the foe on contact. |
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| Flare Boost | Ups Sp. Atk if burned. |
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| Flash Fire | Powers up if hit by fire. |
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| Flood Surge | Field becomes Drenched. |
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| Floral Surge | Field becomes Floral. |
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| Flower Veil | Protects Grass-types. |
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| Fluffy | Tougher but flammable. |
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| Fog Veil | Ups evasion in thick fog. |
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| Forecast | Changes with the weather. |
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| Forewarn | Determines a foe's move. |
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| Friend Guard | Lowers damage to partner. |
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| Frisk | Checks a foe's item. |
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| Full Metal Body | Prevents stat reduction. |
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| Fumigate | Normal moves become Poison. |
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| Fur Coat | Raises Defense. |
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| Gale Wings | Flying moves go first. |
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| Galvanize | Normal moves turn Electric. |
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| Gluttony | Eats Berries early. |
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| Gooey | Lowers Speed on contact. |
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| Gorilla Tactics | Ups Attack and locks move. |
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| Grass Pelt | Ups Defense in grass. |
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| Grassy Surge | Field becomes grassy. |
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| Grim Neigh | KOs boost Sp. Atk stat. |
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| Gulp Missile | If hit, spits prey from sea. |
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| Guts | Ups Attack if suffering. |
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| Harvest | May recycle a used Berry. |
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| Healer | Heals partner Pokémon. |
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| Heatproof | Heat and burn protection. |
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| Heavy Metal | Doubles weight. |
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| Hive Mind | Normal moves become Bug. |
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| Honey Gather | May gather Honey. |
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| Huge Power | Raises Attack. |
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| Humidity Rush | Raises Speed in Heat Wave. |
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| Hunger Switch | Changes form each turn. |
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| Hustle | Trades accuracy for power. |
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| Hydration | Cures status in rain. |
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| Hyper Cutter | Prevents Attack reduction. |
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| Ice Body | Slight HP recovery in Hail. |
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| Ice Face | Take a free hit. Hail renews. |
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| Ice Scales | Halves special damage. |
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| Illuminate | Raises evasiveness. |
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| Illusion | Appears as a partner. |
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| Immoralize | Normal moves become Dark. |
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| Immunity | Prevents poisoning. |
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| Imposter | Transforms into the foe. |
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| Infiltrator | Passes through barriers. |
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| Innards Out | Hurts foe when defeated. |
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| Inner Focus | Prevents flinching. |
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| Insomnia | Prevents sleep. |
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| Intimidate | Lowers the foe's Attack. |
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| Intrepid Sword | Ups Attack on entry. |
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| Iron Barbs | Hurts to touch. |
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| Iron Fist | Boosts punching moves. |
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| Justified | Dark hits raise Attack. |
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| Keen Eye | Prevents loss of accuracy. |
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| Klutz | Can't use hold items. |
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| Leaf Guard | Blocks status in sunshine. |
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| Levitate | Not hit by Ground attacks. |
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| Libero | Changes type to move's. |
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| Lifelink | May restore HP on contact. |
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| Light Metal | Halves weight. |
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| Lightning Rod | Draws electrical moves. |
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| Limber | Prevents paralysis. |
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| Liquid Ooze | Draining causes injury. |
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| Liquid Voice | Makes sound moves Water. |
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| Long Reach | Never makes contact. |
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| Magic Bounce | Reflects status moves. |
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| Magic Guard | Only damaged by attacks. |
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| Magician | Steals the foe's held item. |
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| Magma Armor | Prevents frostbite. |
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| Magma Surge | Field is drenched in Magma. |
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| Magnet Pull | Traps Steel-type {POKEMON}. |
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| Marvel Scale | Ups Defense if suffering. |
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| Mega Launcher | Boosts pulse moves. |
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| Menace | Lowers the foe's Sp. Atk. |
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| Merciless | Criticals poisoned foes. |
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| Mimicry | Changes type on terrain. |
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| Minus | Powers up with Plus. |
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| Mirror Armor | Reflect stat decreases. |
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| Misty Surge | Field becomes misty. |
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| Mold Breaker | Moves hit through abilities. |
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| Moody | Stats change gradually. |
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| Morbid Surge | Field becomes Morbid. |
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| Motor Drive | Electricity raises Speed. |
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| Moxie | KOs raise Attack. |
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| Muddy Surge | Field becomes Muddy. |
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| Multiscale | Halves damage at full HP. |
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| Mummy | Spreads with contact. |
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| Natural Cure | Heals upon switching out. |
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| Neuroforce | Ups “supereffective”. |
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| Neutralizing Gas | All Abilities are nullified. |
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| No Guard | Ensures that all moves hit. |
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| Normalize | Moves become Normal-type. |
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| Noxious Surge | Field becomes Noxious. |
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| Obliviate | Confuses on contact. |
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| Oblivious | Prevents attraction. |
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| Overcoat | Blocks weather and powder. |
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| Overgrow | Ups Grass moves in a pinch. |
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| Own Tempo | Prevents confusion. |
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| Parental Bond | Moves hit twice. |
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| Pastel Veil | Protects team from poison. |
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| Perish Body | Foe faints in 3 turns if hit. |
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| Phantasmic | Swap defenses in battle. |
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| Photon Rush | Raises Speed in Solar Wind. |
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| Pickup | May pick up items. |
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| Pixilate | Normal moves become Fairy. |
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| Plus | Powers up with Minus. |
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| Poison Heal | Restores HP if poisoned. |
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| Poison Point | Poisons foe on contact. |
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| Poison Touch | Poisons foe on contact. |
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| Polluter | Summons acid rain. |
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| Power Of Alchemy | Copies ally's ability. |
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| Power Spore | Amplifies status effects. |
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| Power Spot | Powers up ally moves. |
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| Prankster | Status moves go first. |
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| Pressure | Raises foe's PP usage. |
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| Primal Surge | Field becomes Primal. |
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| Primalize | Normal moves become Dragon. |
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| Primordial Sea | Summons heavy rain. |
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| Prism Armor | Weakens “supereffective”. |
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| Propeller Tail | Ignores foe's redirection. |
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| Protean | Changes type to used move. |
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| Psychic Surge | Field becomes weird. |
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| Punk Rock | Ups and resists sound. |
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| Pure Power | Raises Attack. |
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| Queenly Majesty | Protects from priority. |
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| Quick Draw | Moves first occasionally. |
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| Quick Feet | Ups Speed if suffering. |
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| Rain Dish | Slight HP recovery in rain. |
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| Rattled | Raises Speed when scared. |
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| Receiver | Copies ally's ability. |
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| Reckless | Boosts moves with recoil. |
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| Refraction | Powers up beam moves. |
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| Refrigerate | Normal moves become Ice. |
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| Regenerator | Heals upon switching out. |
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| Resonance | Ups sound move power. |
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| Ripen | Doubles effect of Berries. |
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| Rivalry | Powers up against rivals. |
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| Rock Head | Prevents recoil damage. |
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| Rough Skin | Hurts to touch. |
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| Run Away | Makes escaping easier. |
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| Sand Force | Powers up in a sandstorm. |
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| Sand Rush | Ups Speed in a sandstorm. |
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| Sand Spit | Creates a sandstorm if hit. |
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| Sand Stream | Summons a sandstorm. |
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| Sand Veil | Ups evasion in a sandstorm. |
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| Sap Sipper | Grass increases Attack. |
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| Scrappy | Hits Ghost-type Pokémon. |
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| Screen Cleaner | Removes walls of light. |
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| Serene Grace | Promotes added effects. |
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| Shadow Shield | Halves damage at full HP. |
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| Shadow Tag | Prevents the foe's escape. |
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| Shed Skin | Heals the body by shedding. |
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| Sheer Force | Trades effects for power. |
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| Shell Armor | Blocks critical hits. |
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| Shield Dust | Prevents added effects. |
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| Shrapnel Surge | Cover the field in shrapnel. |
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| Simple | Prone to wild stat changes. |
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| Singularity | Amplify Gravity in battle. |
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| Skill Link | Multi-hit moves hit 5 times. |
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| Slow Start | Takes a while to get going. |
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| Sludge Rush | Raises Speed in Acid Rain. |
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| Slush Rush | Raises Speed in hail. |
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| Sniper | Boosts critical hits. |
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| Snow Cloak | Ups evasion in Hail. |
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| Snow Warning | Summons a hailstorm. |
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| Solar Burst | Generates solar wind. |
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| Solar Power | Powers up in sunshine. |
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| Solid Rock | Weakens “supereffective”. |
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| Soul-Heart | KOs raise Sp. Atk. |
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| Soundproof | Avoids sound-based moves. |
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| Speed Boost | Gradually boosts Speed. |
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| Stagnant Air | Summons a heat wave. |
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| Stakeout | Stronger as foes switch in. |
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| Stall | Always moves last. |
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| Stalwart | Ignores foe's redirection. |
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| Stamina | Boosts Defense when hit. |
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| Static | Paralyzes on contact. |
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| Steadfast | Flinching raises Speed. |
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| Steam Engine | Fire or Water hits up Speed. |
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| Steelworker | Powers up Steel moves. |
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| Steely Spirit | Boosts ally's Steel moves. |
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| Stench | May cause a foe to flinch. |
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| Sticky Hold | Prevents item theft. |
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| Storm Drain | Draws in Water moves. |
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| Strong Jaw | Boosts biting moves. |
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| Sturdy | Negates 1-hit KO attacks. |
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| Suction Cups | Firmly anchors the body. |
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| Super Luck | Critical hits land often. |
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| Surge Surfer | Faster on electricity. |
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| Swarm | Ups Bug moves in a pinch. |
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| Sweet Veil | Prevents party from sleep. |
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| Swift Swim | Raises Speed in rain. |
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| Symbiosis | Passes its item to an ally. |
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| Synchronize | Passes on status problems. |
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| Tangled Feet | Ups evasion if confused. |
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| Tangling Hair | Lowers Speed on contact. |
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| Technician | Boosts weaker moves. |
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| Telepathy | Can't be damaged by an ally. |
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| Teravolt | Moves hit through abilities. |
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| Terralate | Normal moves become Ground. |
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| Terrorize | Normal moves become Ghost. |
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| Thick Fat | Heat-and-cold protection. |
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| Tinted Lens | Ups “not very effective”. |
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| Torrent | Ups Water moves in a pinch. |
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| Tough Claws | Boosts contact moves. |
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| Toxic Boost | Ups Attack if poisoned. |
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| Trace | Copies special ability. |
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| Transistor | Ups Electric-type moves. |
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| Triage | Healing moves go first. |
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| Truant | Moves only every two turns. |
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| Turboblaze | Moves hit through abilities. |
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| Unaware | Ignores stat changes. |
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| Unburden | Using a hold item ups Speed. |
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| Unearthly | Swap attacks in battle. |
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| Unnerve | Foes can't eat Berries. |
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| Unseen Fist | Contact evades protection. |
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| Victory Star | Raises party accuracy. |
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| Vital Spirit | Prevents sleep. |
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| Volt Absorb | Turns electricity into HP. |
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| Volt Rush | Raises Speed in Thunderstorm. |
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| Wandering Spirit | Trade abilities on contact. |
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| Water Absorb | Changes water into HP. |
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| Water Bubble | Guards from fire and burns. |
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| Water Compaction | Water boosts Defense. |
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| Water Veil | Prevents burns. |
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| Weak Armor | Its stats change when hit. |
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| White Smoke | Prevents ability reduction. |
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| Wimp Out | Flees at half HP. |
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| Wonder Skin | May avoid status problems. |
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