Version 0.3.2 | ||||||||
Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Staryu | 30 | 45 | 55 | 85 | 70 | 55 | 340 |
Illuminate
Natural Cure Analytic |
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Starmie | 60 | 75 | 85 | 115 | 100 | 85 | 520 |
Illuminate
Natural Cure Analytic |
Egg group - WATER 3
It gathers with others in the night and makes its red core glow on and off with the twinkling stars. It can regenerate limbs if they are severed from its body. | |
People in ancient times imagined that Starmie were transformed from the reflections of stars that twinkled on gentle waves at night. |
Surf:
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Fish:
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Staryu | |
Shell Bell | Natural Cure |
Minimize
Confuse Ray Brine Power Gem |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100 | 35 | ||
1 | Harden | 0 | 30 | |||
4 | Water Gun | 40 | 100 | 25 | ||
7 | Rapid Spin | 50 | 100 | 40 | ||
10 | Recover | 0 | 10 | |||
13 | Psywave | 1 | 100 | 15 | ||
16 | Swift | 60 | 0 | 20 | ||
18 | Bubble Beam | 65 | 100 | 20 | ||
22 | Camouflage | 100 | 20 | |||
24 | Gyro Ball | 1 | 100 | 5 | ||
28 | Brine | 65 | 100 | 10 | ||
31 | Minimize | 0 | 10 | |||
35 | Reflect Type | 0 | 15 | |||
37 | Power Gem | 80 | 100 | 20 | ||
40 | Confuse Ray | 100 | 10 | |||
42 | Psychic | 90 | 100 | 10 | ||
46 | Light Screen | 0 | 30 | |||
49 | Cosmic Power | 0 | 20 | |||
53 | Hydro Pump | 110 | 80 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
---|---|---|---|---|---|---|
1 | Hydro Pump | 110 | 80 | 5 | ||
1 | Spotlight | 0 | 15 | |||
1 | Encore | 100 | 5 | |||
1 | Water Gun | 40 | 100 | 25 | ||
1 | Rapid Spin | 50 | 100 | 40 | ||
1 | Recover | 0 | 10 | |||
1 | Swift | 60 | 0 | 20 | ||
40 | Confuse Ray | 100 | 10 | |||
42 | Psychic | 90 | 100 | 10 | ||
46 | Light Screen | 0 | 30 | |||
49 | Cosmic Power | 0 | 20 | |||
53 | Hydro Pump | 110 | 80 | 5 | ||
58 | Psyshock | 80 | 100 | 10 |
Move | Type | Category | Power | Accuracy | PP | |||
---|---|---|---|---|---|---|---|---|
Aqua Jet | 40 | 100 | 20 | |||||
Attract | 100 | 15 | ||||||
Bide | 1 | 0 | 10 | |||||
Blizzard | 110 | 70 | 5 | |||||
Brine | 65 | 100 | 10 | |||||
Bubble Beam | 65 | 100 | 20 | |||||
Camouflage | 100 | 20 | ||||||
Confide | 0 | 20 | ||||||
Confuse Ray | 100 | 10 | ||||||
Cosmic Power | 0 | 20 | ||||||
Curse | 0 | 10 | ||||||
Dazzling Gleam | 80 | 100 | 10 | |||||
Dive | 80 | 100 | 10 | |||||
Double-Edge | 120 | 100 | 15 | |||||
Double Team | 0 | 15 | ||||||
Dream Eater | 100 | 100 | 15 | |||||
Endure | 0 | 10 | ||||||
Facade | 70 | 100 | 20 | |||||
Flash | 100 | 20 | ||||||
Flash Cannon | 80 | 100 | 10 | |||||
Flip Turn | 60 | 100 | 20 | |||||
Flooded Terrain | 0 | 10 | ||||||
Frustration | 1 | 100 | 20 | |||||
Gravity | 0 | 5 | ||||||
Gyro Ball | 1 | 100 | 5 | |||||
Hail | 0 | 10 | ||||||
Harden | 0 | 30 | ||||||
Hidden Power | 60 | 100 | 15 | |||||
Hydro Pump | 110 | 80 | 5 | |||||
Hyper Beam | 150 | 90 | 5 | |||||
Ice Beam | 90 | 100 | 10 | |||||
Icy Wind | 55 | 95 | 15 | |||||
Light Screen | 0 | 30 | ||||||
Magic Coat | 100 | 15 | ||||||
Mimic | 0 | 10 | ||||||
Minimize | 0 | 10 | ||||||
Natural Gift | 1 | 100 | 15 | |||||
Nightmare | 100 | 15 | ||||||
Pain Split | 0 | 20 | ||||||
Power Gem | 80 | 100 | 20 | |||||
Protect | 0 | 10 | ||||||
Psych Up | 0 | 10 | ||||||
Psychic | 90 | 100 | 10 | |||||
Psychic Terrain | 0 | 10 | ||||||
Psywave | 1 | 100 | 15 | |||||
Rage | 20 | 100 | 20 | |||||
Rain Dance | 0 | 5 | ||||||
Rapid Spin | 50 | 100 | 40 | |||||
Recover | 0 | 10 | ||||||
Recycle | 100 | 10 | ||||||
Reflect | 0 | 20 | ||||||
Reflect Type | 0 | 15 | ||||||
Rest | 0 | 10 | ||||||
Return | 1 | 100 | 20 | |||||
Rollout | 30 | 90 | 20 | |||||
Round | 60 | 100 | 15 | |||||
Scald | 80 | 100 | 15 | |||||
Secret Power | 70 | 100 | 20 | |||||
Signal Beam | 75 | 100 | 15 | |||||
Skull Bash | 130 | 100 | 10 | |||||
Sleep Talk | 0 | 10 | ||||||
Snore | 50 | 100 | 15 | |||||
Substitute | 0 | 10 | ||||||
Surf | 90 | 100 | 15 | |||||
Swagger | 85 | 15 | ||||||
Swift | 60 | 0 | 20 | |||||
Tackle | 40 | 100 | 35 | |||||
Take Down | 90 | 85 | 20 | |||||
Teleport | 0 | 20 | ||||||
Thunder | 110 | 70 | 10 | |||||
Thunder Wave | 90 | 20 | ||||||
Thunderbolt | 90 | 100 | 15 | |||||
Toxic | 90 | 10 | ||||||
Tri Attack | 80 | 100 | 10 | |||||
Twister | 40 | 100 | 20 | |||||
Water Gun | 40 | 100 | 25 | |||||
Water Pulse | 60 | 100 | 20 | |||||
Waterfall | 80 | 100 | 15 | |||||
Whirlpool | 35 | 85 | 15 | |||||
Zap Cannon | 120 | 50 | 5 | |||||
Ally Switch | 0 | 15 | ||||||
Encore | 100 | 5 | ||||||
Expanding Force | 80 | 100 | 10 | |||||
Giga Impact | 150 | 90 | 5 | |||||
Grass Knot | 1 | 100 | 20 | |||||
Meteor Beam | 120 | 90 | 10 | |||||
Polar Plunge | 80 | 95 | 15 | |||||
Psycho Cut | 70 | 100 | 20 | |||||
Psyshock | 80 | 100 | 10 | |||||
Skill Swap | 0 | 10 | ||||||
Spotlight | 0 | 15 | ||||||
Telekinesis | 0 | 15 | ||||||
Trick Room | 0 | 5 | ||||||
Wonder Room | 0 | 10 |
Ability | Description | ||
---|---|---|---|
Adaptability | Boosts same type attacks. | ||
Analytic | Moving last boosts power. | ||
Clear Body | Prevents ability reduction. | ||
Cloud Nine | Negates weather effects. | ||
Cold-Blooded | Raises Speed in sunshine. | ||
Color Change | Changes type to foe's move. | ||
Damp | Prevents self-destruction. | ||
Dazzling | Protects from priority. | ||
Defeatist | Gives up at half HP. | ||
Distillize | Normal moves become Water. | ||
Emergency Exit | Flees at half HP. | ||
Frostproof | Ice and frostbite protection. | ||
Humidity Rush | Raises Speed in Heat Wave. | ||
Hydration | Cures status in rain. | ||
Illuminate | Raises evasiveness. | ||
Immunity | Prevents poisoning. | ||
Klutz | Can't use hold items. | ||
Levitate | Not hit by Ground attacks. | ||
Mirror Armor | Reflect stat decreases. | ||
Natural Cure | Heals upon switching out. | ||
Prism Armor | Weakens “supereffective”. | ||
Protean | Changes type to used move. | ||
Refraction | Powers up beam moves. | ||
Regenerator | Heals upon switching out. | ||
Run Away | Makes escaping easier. | ||
Slow Start | Takes a while to get going. | ||
Speed Boost | Gradually boosts Speed. | ||
Stall | Always moves last. | ||
Sticky Hold | Prevents item theft. | ||
Suction Cups | Firmly anchors the body. | ||
Super Luck | Critical hits land often. | ||
Swift Swim | Raises Speed in rain. | ||
Tinted Lens | Ups “not very effective”. | ||
Torrent | Ups Water moves in a pinch. | ||
Trace | Copies special ability. | ||
Truant | Moves only every two turns. | ||
Unburden | Using a hold item ups Speed. | ||
Water Veil | Prevents burns. | ||
Cognizate | Normal moves become Psychic. | ||
Flood Surge | Field becomes Drenched. | ||
Friend Guard | Lowers damage to partner. | ||
Telepathy | Can't be damaged by an ally. |