|
||||||||
| Version 0.3.2 | ||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Keplara Native Species | ||||||||
| Voyager Updated Species | ||||||||
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Vaileye |
|
85 | 50 | 15 | 90 | 75 | 60 | 375 |
Unnerve
No Guard Bad Dreams |
||
| Bloodnaut |
|
|
115 | 90 | 25 | 90 | 125 | 90 | 535 |
Unnerve
No Guard Bad Dreams |
|
Sprites by artsy, dii_fbi, and livra
Egg group - AMORPHOUS
| This {POKEMON}'s roots carry hundreds of amps of electric current. Its panels and lens focus the current into powerful magnetic fields. | |
| In contrast to Vaileye, Bloodnaut is constantly overloaded by its more powerful magnetic fields. As such, it is irritable, brooding, and aggressive. |
|
Overworld: |
||||||||||
|
Land:
|
||||||||||
|
Overworld: |
||||||||||
|
Land:
|
|
|
|
|
|
||||||||||||||||||
|
|
|
|
|
|
||||||||||||||||||||||
|
|
||||||
|
|
|
|
||||||||||||||
| Vaileye | |
| Power Herb | Unnerve |
|
|
Glare
Rapid Spin Rising Voltage Meteor Beam |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Thunder Shock |
|
40 | 100 | 30 | |
| 1 | Tearful Look |
|
0 | 20 | ||
| 7 | Swift |
|
60 | 0 | 20 | |
| 10 | Glare |
|
100 | 30 | ||
| 16 | Psybeam |
|
65 | 100 | 20 | |
| 19 | Charge Beam |
|
50 | 90 | 10 | |
| 25 | Signal Beam |
|
75 | 100 | 15 | |
| 28 | Self Destruct |
|
200 | 100 | 5 | |
| 34 | Eerie Impulse |
|
100 | 15 | ||
| 37 | Zap Cannon |
|
120 | 50 | 5 | |
| 37 | Lock-On |
|
100 | 5 | ||
| 43 | Terrain Pulse |
|
50 | 100 | 10 | |
| 46 | Explosion |
|
250 | 100 | 5 | |
| 52 | Moongeist Beam |
|
100 | 100 | 5 | |
| 55 | Simple Beam |
|
100 | 15 | ||
| 58 | Meteor Beam |
|
120 | 90 | 10 | |
| 64 | Prismatic Laser |
|
160 | 100 | 10 |
| Level | Move | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| Evolve | Dark Pulse |
|
80 | 100 | 15 | |
| 1 | Thunder Shock |
|
40 | 100 | 30 | |
| 1 | Tearful Look |
|
0 | 20 | ||
| 7 | Swift |
|
60 | 0 | 20 | |
| 10 | Glare |
|
100 | 30 | ||
| 16 | Psybeam |
|
65 | 100 | 20 | |
| 19 | Charge Beam |
|
50 | 90 | 10 | |
| 25 | Signal Beam |
|
75 | 100 | 15 | |
| 28 | Self Destruct |
|
200 | 100 | 5 | |
| 34 | Eerie Impulse |
|
100 | 15 | ||
| 37 | Zap Cannon |
|
120 | 50 | 5 | |
| 37 | Lock-On |
|
100 | 5 | ||
| 44 | Terrain Pulse |
|
50 | 100 | 10 | |
| 48 | Explosion |
|
250 | 100 | 5 | |
| 55 | Moongeist Beam |
|
100 | 100 | 5 | |
| 59 | Simple Beam |
|
100 | 15 | ||
| 67 | Meteor Beam |
|
120 | 90 | 10 | |
| 71 | Prismatic Laser |
|
160 | 100 | 10 |
| Move | Type | Category | Power | Accuracy | PP | Parents | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aurora Beam |
|
65 | 100 | 20 |
|
|||||||||||||||||||
| Bubble Beam |
|
65 | 100 | 20 |
|
|||||||||||||||||||
| Heal Pulse |
|
0 | 10 |
|
||||||||||||||||||||
| Hyper Beam |
|
150 | 90 | 5 |
|
|||||||||||||||||||
| Hypnosis |
|
60 | 20 |
|
||||||||||||||||||||
| Ingrain |
|
100 | 20 |
|
||||||||||||||||||||
| Rising Voltage |
|
70 | 100 | 20 |
|
|||||||||||||||||||
| Spotlight |
|
0 | 15 |
|
||||||||||||||||||||
| Tri Attack |
|
80 | 100 | 10 |
|
| Ability | Description | ||
|---|---|---|---|
| Aftermath | Fainting damages the foe. |
|
|
| Analytic | Moving last boosts power. |
|
|
| Anticipation | Senses dangerous moves. |
|
|
| Bad Dreams | Damages sleeping Pokémon. |
|
|
| Battery | Boosts ally's Sp. Atk. |
|
|
| Carbonize | Normal moves become Steel. |
|
|
| Cloud Nine | Negates weather effects. |
|
|
| Contrary | Inverts stat changes. |
|
|
| Cursed Body | Disables moves on contact. |
|
|
| Dark Aura | Boosts Dark moves. |
|
|
| Dauntless Shield | Ups Defense on entry. |
|
|
| Defeatist | Gives up at half HP. |
|
|
| Download | Adjusts power favorably. |
|
|
| Dry Skin | Prefers moisture to heat. |
|
|
| Early Bird | Awakens quickly from sleep. |
|
|
| Eerie Surge | Field becomes Eerie. |
|
|
| Electric Surge | Field becomes Electric. |
|
|
| Emergency Exit | Flees at half HP. |
|
|
| Forewarn | Determines a foe's move. |
|
|
| Galvanize | Normal moves turn Electric. |
|
|
| Gooey | Lowers Speed on contact. |
|
|
| Hydration | Cures status in rain. |
|
|
| Illuminate | Raises evasiveness. |
|
|
| Immoralize | Normal moves become Dark. |
|
|
| Immunity | Prevents poisoning. |
|
|
| Infiltrator | Passes through barriers. |
|
|
| Innards Out | Hurts foe when defeated. |
|
|
| Insomnia | Prevents sleep. |
|
|
| Intimidate | Lowers the foe's Attack. |
|
|
| Keen Eye | Prevents loss of accuracy. |
|
|
| Lightning Rod | Draws electrical moves. |
|
|
| Magnet Pull | Traps Steel-type {POKEMON}. |
|
|
| Mega Launcher | Boosts pulse moves. |
|
|
| Menace | Lowers the foe's Sp. Atk. |
|
|
| Morbid Surge | Field becomes Morbid. |
|
|
| Neuroforce | Ups “supereffective”. |
|
|
| No Guard | Ensures that all moves hit. |
|
|
| Own Tempo | Prevents confusion. |
|
|
| Perish Body | Foe faints in 3 turns if hit. |
|
|
| Phantasmic | Swap defenses in battle. |
|
|
| Pressure | Raises foe's PP usage. |
|
|
| Rain Dish | Slight HP recovery in rain. |
|
|
| Refraction | Powers up beam moves. |
|
|
| Shadow Tag | Prevents the foe's escape. |
|
|
| Simple | Prone to wild stat changes. |
|
|
| Slow Start | Takes a while to get going. |
|
|
| Sniper | Boosts critical hits. |
|
|
| Soundproof | Avoids sound-based moves. |
|
|
| Stakeout | Stronger as foes switch in. |
|
|
| Stall | Always moves last. |
|
|
| Static | Paralyzes on contact. |
|
|
| Teravolt | Moves hit through abilities. |
|
|
| Terrorize | Normal moves become Ghost. |
|
|
| Tinted Lens | Ups “not very effective”. |
|
|
| Trace | Copies special ability. |
|
|
| Transistor | Ups Electric-type moves. |
|
|
| Truant | Moves only every two turns. |
|
|
| Unburden | Using a hold item ups Speed. |
|
|
| Unnerve | Foes can't eat Berries. |
|
|
| Volt Absorb | Turns electricity into HP. |
|
|
| Volt Rush | Raises Speed in Thunderstorm. |
|
|
| Water Absorb | Changes water into HP. |
|
|
| Battle Armor | Blocks critical hits. |
|
|
| Moxie | KOs raise Attack. |
|
|
| Sheer Force | Trades effects for power. |
|
|
| Stalwart | Ignores foe's redirection. |
|
|
| Steelworker | Powers up Steel moves. |
|
|
| Steely Spirit | Boosts ally's Steel moves. |
|
|
| Swift Swim | Raises Speed in rain. |
|
|
| Wandering Spirit | Trade abilities on contact. |
|
|
| Weak Armor | Its stats change when hit. |
|