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Version 0.3.2 | ||||||||
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Keplara Native Species | ||||||||
Voyager Updated Species |
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | Abilities | |||
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Vulpix | ![]() |
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38 | 41 | 40 | 65 | 50 | 65 | 299 |
Flash Fire
Drought |
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Ninetales | ![]() |
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73 | 76 | 75 | 100 | 81 | 100 | 505 |
Flash Fire
Drought |
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Neinsoul | ![]() |
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80 | 87 | 100 | 67 | 71 | 100 | 505 |
Flash Fire
Cursed Body Eerie Surge |
Egg group - FIELD
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It can freely control fire, making fiery orbs fly like will-o'-the-wisps. Just before evolution, its six tails grow hot as if on fire. |
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It has long been said that each of the nine tails embody an enchanted power. A long-lived Ninetales will have fur that shines like gold. |
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It is the spirit of the first-ever Ninetales, to whom the foxes pray to derive their mystic powers. |
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Land:
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Land (2):
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Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Ember |
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40 | 100 | 25 |
4 | Tail Whip |
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100 | 30 | |
7 | Roar |
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0 | 20 | |
9 | Baby-Doll-Eyes |
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100 | 30 | |
10 | Quick Attack |
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40 | 100 | 30 |
12 | Confuse Ray |
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100 | 10 | |
15 | Fire Spin |
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35 | 85 | 15 |
18 | Payback |
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50 | 100 | 10 |
20 | Will-o-Wisp |
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85 | 15 | |
23 | Faint Attack |
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60 | 0 | 20 |
26 | Hex |
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65 | 100 | 10 |
28 | Flame Burst |
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70 | 100 | 15 |
31 | Extrasensory |
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80 | 100 | 20 |
34 | Safeguard |
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0 | 25 | |
36 | Flamethrower |
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90 | 100 | 15 |
39 | Imprison |
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100 | 10 | |
42 | Fire Blast |
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110 | 85 | 5 |
44 | Grudge |
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100 | 5 | |
47 | Enthrall |
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100 | 20 | |
50 | Inferno |
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100 | 50 | 5 |
Level | Move | Type | Category | Power | Accuracy | PP |
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1 | Imprison |
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100 | 10 | |
1 | Nasty Plot |
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0 | 20 | |
1 | Flamethrower |
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90 | 100 | 15 |
1 | Quick Attack |
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40 | 100 | 30 |
1 | Confuse Ray |
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100 | 10 | |
1 | Safeguard |
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0 | 25 | |
1 | Eerie Terrain |
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0 | 10 |
Level | Move | Type | Category | Power | Accuracy | PP |
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Evolve | Shadow Ball |
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80 | 100 | 15 |
1 | Perish Song |
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0 | 5 | |
1 | Hypnosis |
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60 | 20 | |
1 | Nightmare |
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100 | 15 | |
1 | Confuse Ray |
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100 | 10 | |
1 | Flamethrower |
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90 | 100 | 15 |
1 | Miracle Eye |
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0 | 40 | |
1 | Marvel Room |
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0 | 10 | |
1 | Eerie Terrain |
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0 | 10 |
Move | Type | Category | Power | Accuracy | PP | Parents | |||||||||||||||||||||||||||||||||||||||||||||
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Faint Attack |
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60 | 0 | 20 |
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Hypnosis |
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60 | 20 |
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Flail |
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1 | 100 | 15 |
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Spite |
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100 | 10 |
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Disable |
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100 | 20 |
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Howl |
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0 | 40 |
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Heat Wave |
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100 | 90 | 10 |
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Pyroclasm |
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0 | 5 |
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Flare Blitz |
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120 | 100 | 15 |
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Extrasensory |
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80 | 100 | 20 |
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Hex |
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65 | 100 | 10 |
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Enthrall |
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100 | 20 |
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Nightmare |
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100 | 15 |
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Flame Charge |
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50 | 100 | 20 |
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Memento |
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100 | 10 |
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Roar |
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0 | 20 |
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Baby-Doll-Eyes |
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100 | 30 |
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Move | Type | Category | Power | Accuracy | PP | ||||
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Agility |
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0 | 30 |
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Attract |
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100 | 15 |
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Baby-Doll-Eyes |
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100 | 30 |
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Body Slam |
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85 | 100 | 15 |
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Burning Jealousy |
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70 | 100 | 5 |
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Captivate |
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100 | 20 |
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Confide |
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0 | 20 |
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Confuse Ray |
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100 | 10 |
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Covet |
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60 | 100 | 25 |
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Curse |
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0 | 10 |
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Dark Pulse |
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80 | 100 | 15 |
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Dig |
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80 | 100 | 10 |
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Disable |
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100 | 20 |
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Double-Edge |
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120 | 100 | 15 |
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Double Team |
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0 | 15 |
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Eerie Terrain |
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0 | 10 |
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Ember |
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40 | 100 | 25 |
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Encore |
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100 | 5 |
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Endothermia |
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75 | 90 | 15 |
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Endure |
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0 | 10 |
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Energy Ball |
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90 | 100 | 10 |
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Enthrall |
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100 | 20 |
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Extrasensory |
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80 | 100 | 20 |
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Facade |
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70 | 100 | 20 |
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Faint Attack |
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60 | 0 | 20 |
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Fire Blast |
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110 | 85 | 5 |
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Fire Spin |
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35 | 85 | 15 |
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Flail |
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1 | 100 | 15 |
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Flame Burst |
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70 | 100 | 15 |
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Flame Charge |
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50 | 100 | 20 |
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Flamethrower |
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90 | 100 | 15 |
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Flare Blitz |
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120 | 100 | 15 |
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Foul Play |
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95 | 100 | 15 |
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Frustration |
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1 | 100 | 20 |
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Grudge |
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100 | 5 |
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Headbutt |
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70 | 100 | 15 |
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Heat Wave |
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100 | 90 | 10 |
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Hex |
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65 | 100 | 10 |
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Hidden Power |
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60 | 100 | 15 |
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Howl |
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0 | 40 |
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Hypnosis |
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60 | 20 |
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Imprison |
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100 | 10 |
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Incinerate |
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60 | 100 | 15 |
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Inferno |
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100 | 50 | 5 |
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Iron Tail |
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100 | 75 | 15 |
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Jettison |
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70 | 100 | 20 |
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Magma Terrain |
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0 | 10 |
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Memento |
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100 | 10 |
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Mimic |
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0 | 10 |
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Mystical Fire |
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75 | 100 | 10 |
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Natural Gift |
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1 | 100 | 15 |
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Nightmare |
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100 | 15 |
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Odor Sleuth |
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0 | 40 |
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Overheat |
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130 | 90 | 5 |
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Pain Split |
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0 | 20 |
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Payback |
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50 | 100 | 10 |
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Power Swap |
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0 | 10 |
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Protect |
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0 | 10 |
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Psych Up |
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0 | 10 |
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Psychic Terrain |
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0 | 10 |
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Pyroclasm |
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0 | 5 |
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Quick Attack |
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40 | 100 | 30 |
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Reflect |
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0 | 20 |
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Rest |
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0 | 10 |
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Return |
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1 | 100 | 20 |
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Roar |
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0 | 20 |
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Role Play |
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0 | 10 |
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Round |
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60 | 100 | 15 |
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Safeguard |
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0 | 25 |
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Secret Power |
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70 | 100 | 20 |
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Skull Bash |
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130 | 100 | 10 |
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Sleep Talk |
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0 | 10 |
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Snore |
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50 | 100 | 15 |
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Spite |
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100 | 10 |
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Substitute |
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0 | 10 |
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Sunny Day |
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0 | 5 |
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Swagger |
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85 | 15 |
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Swift |
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60 | 0 | 20 |
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Tackle |
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40 | 100 | 35 |
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Tail Slap |
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25 | 85 | 10 |
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Tail Whip |
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100 | 30 |
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Take Down |
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90 | 85 | 20 |
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Toxic |
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90 | 10 |
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Weather Ball |
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50 | 100 | 10 |
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Will-o-Wisp |
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85 | 15 |
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Zen Headbutt |
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80 | 90 | 15 |
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Calm Mind |
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0 | 20 |
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Dream Eater |
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100 | 100 | 15 |
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Fake Tears |
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100 | 20 |
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Giga Impact |
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150 | 90 | 5 |
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Hyper Beam |
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150 | 90 | 5 |
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Laser Focus |
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0 | 30 |
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Nasty Plot |
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0 | 20 |
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Psyshock |
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80 | 100 | 10 |
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Scorching Sands |
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70 | 100 | 10 |
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Shadow Ball |
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80 | 100 | 15 |
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Solar Beam |
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120 | 100 | 10 |
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Stored Power |
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20 | 100 | 10 |
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Marvel Room |
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0 | 10 |
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Miracle Eye |
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0 | 40 |
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Negative Energy |
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80 | 100 | 20 |
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Perish Song |
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0 | 5 |
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Psykogenic Chill |
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85 | 15 |
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Ability | Description | |||
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Ball Fetch | Fetches failed Poké Ball. |
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Blaze | Ups Fire moves in a pinch. |
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Calderize | Normal moves become Fire. |
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Cognizate | Normal moves become Psychic. |
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Cute Charm | Infatuates on contact. |
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Dazzling | Protects from priority. |
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Defeatist | Gives up at half HP. |
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Drought | Summons sunlight in battle. |
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Flame Body | Burns the foe on contact. |
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Flash Fire | Powers up if hit by fire. |
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Fluffy | Tougher but flammable. |
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Friend Guard | Lowers damage to partner. |
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Fur Coat | Raises Defense. |
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Illuminate | Raises evasiveness. |
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Immunity | Prevents poisoning. |
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Insomnia | Prevents sleep. |
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Klutz | Can't use hold items. |
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Magician | Steals the foe's held item. |
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Magma Armor | Prevents frostbite. |
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Neuroforce | Ups “supereffective”. |
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Pickup | May pick up items. |
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Propeller Tail | Ignores foe's redirection. |
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Run Away | Makes escaping easier. |
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Screen Cleaner | Removes walls of light. |
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Serene Grace | Promotes added effects. |
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Slow Start | Takes a while to get going. |
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Solar Power | Powers up in sunshine. |
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Soul-Heart | KOs raise Sp. Atk. |
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Stall | Always moves last. |
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Super Luck | Critical hits land often. |
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Synchronize | Passes on status problems. |
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Telepathy | Can't be damaged by an ally. |
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Trace | Copies special ability. |
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Truant | Moves only every two turns. |
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Magma Surge | Field is drenched in Magma. |
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Psychic Surge | Field becomes weird. |
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Queenly Majesty | Protects from priority. |
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Cursed Body | Disables moves on contact. |
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Eerie Surge | Field becomes Eerie. |
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Forewarn | Determines a foe's move. |
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Levitate | Not hit by Ground attacks. |
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Lifelink | May restore HP on contact. |
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Moody | Stats change gradually. |
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No Guard | Ensures that all moves hit. |
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Perish Body | Foe faints in 3 turns if hit. |
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Shadow Tag | Prevents the foe's escape. |
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Wandering Spirit | Trade abilities on contact. |
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