Abilitydex

Voyager New Abilities
Voyager Updated Abilities
Voyager Negative Abilities
Name Cost Description
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Arena Lock 11 Negates statuses that affect the whole field.
Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Cognizate 77 Normal-type moves become Psychic-type moves. Their power is boosted a little.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Combat Surge 85 Turns the ground into Combat Terrain when the Pokémon enters a battle.
Combatize 77 Normal-type moves become Fighting-type moves. Their power is boosted a little.
Convection 43 The Pokémon generates blustery winds when it's hit by an attack.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Floral Surge 85 Turns the ground into Floral Terrain when the Pokémon enters a battle.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Fog Warning 102 The Pokémon creates an eerie fog upon entering battle.
Forecast 32 Changes the Pokémon's type depending on the weather.
Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Frozen Body 12 Contact with the Pokémon may cause frostbite.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Ghastly Guard 2 Boosts the Pokémon's Defensive stats in Eerie Fog.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Indigestion 41 The Pokémon summons Noxious Terrain when it's hit by an attack.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Infuse Agility 83 Boosts the Pokémon's Speed stat when the Pokémon enters a battle.
Infuse Armor 69 Boosts the Pokémon's Defense stat when the Pokémon enters a battle.
Infuse Prowess 83 Boosts the Pokémon's Special Attack stat when the Pokémon enters a battle.
Infuse Strength 83 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
Infuse Wards 69 Boosts the Pokémon's Special Defense stat when the Pokémon enters a battle.
Irradiated 69 The Pokémon generates a solar wind when it's hit by an attack.
Jump Scare 70 The Pokémon moves first on the first turn of battle.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
Misty Mane 11 Boosts the Pokémon's Defensive stats on Misty Terrain.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Noxious Surge 85 Turns the ground into Noxious Terrain when the Pokémon enters a battle.
Obliviate 32 Contact with the Pokémon may confuses the attacker.
Phantasmic 32 The Pokémon generates a bizarre area that swaps Defense stats when it enters battle.
Photon Rush 69 Boosts the Pokémon's Speed stat in solar wind.
Power Spore 32 Amplifies the effects of all primary statuses on the field.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Pressure System 102 The Pokémon generates blustery winds when it enters battle.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Primal Surge 85 Turns the ground into Primal Terrain when the Pokémon enters a battle.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Reality Rush 69 Boosts the Pokémon's Speed stat on Inverse Terrain.
Refraction 33 Boosts the power and effect likelihood of Beam-type moves.
Relativist 254 The Pokémon creates a bizarre area that inverts Speed when it enters battle.
Resonance 33 Boosts the damage given and received from sound-based moves.
Short Circuit 42 The Pokémon generates Electric Terrain when it's hit by an attack.
Shrapnel Surge 85 Turns the ground into Shrapnel Terrain when the Pokémon enters a battle.
Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
Sleet Spit 43 The Pokémon generates a hailstorm when it's hit by an attack.
Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Solar Aura 177 The Pokémon gains Electric-type and summons Electric Terrain in battle.
Solar Being 84 The Pokémon gains Fire-type and summons harsh sunlight when it enters battle.
Solar Burst 177 The Pokémon generates solar wind upon entering battle.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Tectonic Surge 85 Turns the ground into Tectonic Terrain when the Pokémon enters a battle.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Terrorize 77 Normal-type moves become Ghost-type moves. Their power is boosted a little.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Weak Bones -19 Halves the Pokémon's Defense stat.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.