Bone Club |
 |
 |
20 |
65 |
85 |
The user clubs the target with a bone. This may also make the target flinch.
|
Bone Rush |
 |
 |
10 |
25 |
90 |
The user strikes the target with a hard bone two to five times in a row.
|
Bonemerang |
 |
 |
10 |
50 |
90 |
The user throws the bone it holds. The bone loops to hit the target twice.
|
Bulldoze |
 |
 |
20 |
60 |
100 |
The user strikes everything around it. This lowers the Speed stats of those hit.
|
Dig |
 |
 |
10 |
80 |
100 |
The user burrows into the ground, then attacks on the next turn.
|
Drill Run |
 |
 |
10 |
80 |
95 |
The user rotates its body like a drill and crashes into a target. Critical hits land more easily.
|
Earth Power |
 |
 |
10 |
90 |
100 |
The user makes the ground under the target erupt with power. It may also lower its Sp. Def stat.
|
Earthquake |
 |
 |
10 |
100 |
100 |
The user sets off an earthquake that strikes every Pokémon around it.
|
Fissure |
 |
 |
5 |
— |
30 |
The user opens up a fissure in the ground and drops the target in, which faints instantly.
|
Headlong Rush |
 |
 |
5 |
120 |
100 |
The user executes a full-body tackle. It also lower's the user's Def and Sp. Def.
|
High Horsepower |
 |
 |
10 |
95 |
95 |
The user fiercely attacks the target using its entire body.
|
Land's Wrath |
 |
 |
10 |
90 |
100 |
The user gathers the energy of the land and focuses that power on opposing Pokémon.
|
Magnitude |
 |
 |
30 |
— |
100 |
The user attacks everything around it with a ground-shaking quake. Its power varies.
|
Mud Bomb |
 |
 |
10 |
65 |
85 |
The user launches a hard-packed mud ball. It may also lower a target's accuracy.
|
Mud Shot |
 |
 |
15 |
55 |
95 |
The user attacks by hurling a blob of mud at the target. This also lowers its Speed stat.
|
Mud-Slap |
 |
 |
10 |
20 |
100 |
The user hurls mud in the target's face to inflict damage and lower its accuracy.
|
Mud Sport |
 |
 |
15 |
— |
100 |
The user kicks up mud. This weakens Electric-type moves for five turns.
|
Precipice Blades |
 |
 |
10 |
120 |
85 |
Opposing Pokémon are hit by fearsome blades of stone with the power of the land.
|
Rototiller |
 |
 |
10 |
— |
— |
Tilling the soil helps plants grow, raising the offensive stats of Grass-type Pokémon.
|
Sand Attack |
 |
 |
15 |
— |
100 |
Sand is hurled in the target's face, reducing the target's accuracy.
|
Sand Tomb |
 |
 |
15 |
35 |
85 |
The user traps the target inside a harshly raging sandstorm for four to five turns.
|
Sandsear Storm |
 |
 |
10 |
100 |
80 |
Wraps the foe in searingly hot sand. It may inflict a burn.
|
Scorching Sands |
 |
 |
10 |
70 |
100 |
The user throws scorching sand at the target. This may also leave it with a burn.
|
Shore Up |
 |
 |
10 |
— |
— |
The user regains up to half of its max HP. It restores more HP in a sandstorm.
|
Spikes |
 |
 |
20 |
— |
— |
The user lays a trap of spikes at the opposing team's feet to hurt Pokémon switching in.
|
Stomping Tantrum |
 |
 |
10 |
75 |
100 |
If the user's previous move has failed, its frustration doubles the power of this move.
|
Tectonic Terrain |
 |
 |
10 |
— |
— |
For 5 turns, Pokémon take no recoil damage and Ground type-moves are stronger.
|
Tectonic Thrash |
 |
 |
20 |
70 |
100 |
Crushes the target with an onslaught of rocks. It moves first on Tectonic Terrain.
|
Thousand Arrows |
 |
 |
10 |
90 |
100 |
This move also hits airborne opposing Pokémon and knocks them down to the ground.
|
Thousand Waves |
 |
 |
10 |
90 |
100 |
The user attacks with a wave that crawls along the ground. Those hit can't flee the battle.
|