Arctic Ambush |
 |
 |
20 |
70 |
100 |
A gliding strike on the foe. This always goes first in a hailstorm.
|
Aurora Beam |
 |
 |
20 |
65 |
100 |
The target is hit with a rainbow-colored beam that may also lower its Attack stat.
|
Aurora Veil |
 |
 |
20 |
— |
— |
Damage from all moves is halved for 5 turns. This move can be used only in a hailstorm.
|
Avalanche |
 |
 |
10 |
60 |
100 |
This attack move's power is doubled if the target has hurt the user in the same turn.
|
Blizzard |
 |
 |
5 |
110 |
70 |
A howling blizzard strikes opposing Pokémon. This may also leave them with frostbite.
|
Blubber Bump |
 |
 |
10 |
80 |
100 |
The user blubs into the target. This move's power scales with the user's Sp. Def stat.
|
Chilly Reception |
 |
 |
10 |
0 |
— |
A chillingly bad joke summons a snowstorm for 5 turns.
|
Freeze-Dry |
 |
 |
20 |
70 |
100 |
The target is rapidly cooled and may be frostbitten. It is super effective on Water types.
|
Freeze Shock |
 |
 |
5 |
140 |
90 |
On the second turn, the target is hit with electrically charged ice that may paralyze.
|
Freezy Frost |
 |
 |
10 |
100 |
90 |
Crystal from cold haze hits. Eliminates all stat changes.
|
Frost Breath |
 |
 |
10 |
60 |
90 |
The user blows its cold breath on the target. This attack always results in a critical hit.
|
Frost Burn |
 |
 |
15 |
— |
85 |
The user lets loose a chilling burn that leaves the target with frostbite.
|
Glacial Lance |
 |
 |
5 |
130 |
100 |
The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.
|
Glacial Rift |
 |
 |
10 |
100 |
100 |
The user attacks everything around it with a fracture that hurts frostbitten Pokémon more.
|
Glacial Torque |
 |
 |
10 |
100 |
100 |
A frozen spinning attack that may inflict a frostbite.
|
Glaciate |
 |
 |
10 |
65 |
95 |
The user blows freezing cold air at opposing Pokémon. This lowers their Speed stats.
|
Hail |
 |
 |
10 |
— |
— |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
|
Haze |
 |
 |
30 |
— |
— |
The user creates a haze that eliminates all stat changes among all Pokémon in battle.
|
Ice Ball |
 |
 |
20 |
30 |
90 |
The user attacks the target for five turns. The move's power increases each time it hits.
|
Ice Beam |
 |
 |
10 |
90 |
100 |
The target is struck with an icy-cold beam of energy which may leave it with frostbite.
|
Ice Burn |
 |
 |
5 |
140 |
90 |
On the second turn, an ultracold, freezing wind that may burn surrounds the target.
|
Ice Fang |
 |
 |
15 |
65 |
95 |
The user bites with ice-cold fangs. It may also make the target flinch or frostbitten.
|
Ice Hammer |
 |
 |
10 |
100 |
90 |
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
|
Ice Punch |
 |
 |
15 |
75 |
100 |
The target is punched with an icy fist. This may also leave the target with frostbite.
|
Ice Shard |
 |
 |
30 |
40 |
100 |
The user hurls flash-frozen chunks of ice at the target. This move always goes first.
|
Ice Spinner |
 |
 |
15 |
80 |
100 |
The user twirls around to slam the foe. It destroys active Terrain.
|
Icicle Burst |
 |
 |
10 |
— |
100 |
The user retaliates any hit with greater power. The target may be left with frostbite.
|
Icicle Crash |
 |
 |
10 |
85 |
90 |
The user harshly drops large icicles onto the target. This may also make it flinch.
|
Icicle Spear |
 |
 |
30 |
25 |
100 |
The user launches sharp icicles at the target two to five times in a row.
|
Icy Wind |
 |
 |
15 |
55 |
95 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
|
Mist |
 |
 |
30 |
— |
— |
The user cloaks its side in mist preventing any stats from being lowered for five turns.
|
Mountain Gale |
 |
 |
5 |
100 |
85 |
The user hurls giant ice chunks to inflict damage. It may cause flinching.
|
Powder Snow |
 |
 |
25 |
40 |
100 |
The user attacks with a chilling gust of powdery snow. This may also frostbite.
|
Sheer Cold |
 |
 |
5 |
— |
30 |
The target faints instantly. It's less likely to hit if used by Pokémon other than Ice types.
|
Snowscape |
 |
 |
10 |
0 |
— |
The user summons a snowstorm lasting five turns.
|
Triple Axel |
 |
 |
10 |
20 |
90 |
A consecutive three-kick attack that becomes more powerful with each hit.
|