Accelerock |
 |
 |
20 |
40 |
100 |
The user smashes into the target at high speed. This move always goes first.
|
Ancient Power |
 |
 |
5 |
60 |
100 |
The user attacks with a prehistoric power. This may also raise all the user's stats.
|
Diamond Storm |
 |
 |
5 |
100 |
95 |
Opposing Pokémon are hit by a storm of diamonds. The user's Defense stat may sharply rise.
|
Fractal Bash |
 |
 |
10 |
— |
100 |
The user crashes into the target. The move's power scales with the user's weight.
|
Head Smash |
 |
 |
5 |
150 |
80 |
The user attacks the target with a full-power headbutt but is terribly damaged.
|
Meteor Beam |
 |
 |
10 |
120 |
90 |
The user boosts its Sp. Atk stat, then attacks a target with space power on the next turn.
|
Mighty Cleave |
 |
 |
5 |
95 |
100 |
Cleaves the target with accumulated light, even if the target protects itself.
|
Mineral Mash |
 |
 |
15 |
90 |
95 |
The user crushes the target with kinetic powers. This may leave it with paralysis.
|
Orbit Blitz |
 |
 |
5 |
85 |
95 |
The user slams at 56 km/s. This also destroys barriers such as Reflect.
|
Power Gem |
 |
 |
20 |
80 |
100 |
The user attacks with a ray of light that sparkles as if it were made of gemstones.
|
Regolash |
 |
 |
15 |
75 |
100 |
The user whips the target with an eolithic barb. This may leave it badly poisoned.
|
Rock Blast |
 |
 |
10 |
25 |
90 |
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
|
Rock Polish |
 |
 |
20 |
— |
— |
The user polishes its body to reduce drag. This sharply raises the Speed stat.
|
Rock Slide |
 |
 |
10 |
75 |
90 |
Large boulders are hurled at opposing Pokémon. This may also make them flinch.
|
Rock Throw |
 |
 |
15 |
50 |
90 |
The user picks up and throws a small rock at the target to attack.
|
Rock Tomb |
 |
 |
15 |
60 |
95 |
Boulders are hurled at the target. This also lowers its Speed stat.
|
Rock Wrecker |
 |
 |
5 |
150 |
90 |
The user launches a huge boulder at the target but can't move on the next turn.
|
Rollout |
 |
 |
20 |
30 |
90 |
The user continually rolls into the target over five turns. It becomes stronger each hit.
|
Salt Cure |
 |
 |
15 |
40 |
100 |
Inflicts damage every turn, especially to Steel and Water types.
|
Sandstorm |
 |
 |
10 |
— |
— |
A five-turn sandstorm is summoned to hurt all except Rock, Ground, and Steel types.
|
Shear Force |
 |
 |
10 |
80 |
100 |
The user grinds rocks against the target. This move deals physical damage.
|
Simoom |
 |
 |
15 |
80 |
100 |
A violent wind that hurls sand and rocks at opposing foes. It may lower their Sp. Def stats.
|
Smack Down |
 |
 |
15 |
50 |
100 |
The user throws a stone at the target. A flying Pokémon will fall to the ground when hit.
|
Stalagbite |
 |
 |
15 |
80 |
100 |
The user uses cavernous jaws to rend the target. This may lower its Defense stat.
|
Stealth Rock |
 |
 |
20 |
— |
— |
The user lays levitating stones at the opposing team's feet to hurt Pokémon switching in.
|
Stone Axe |
 |
 |
15 |
65 |
90 |
The user swings a stone axe, settings sharp rocks on the target's side.
|
Stone Edge |
 |
 |
5 |
100 |
80 |
The user stabs the target from below with sharpened stones. Critical hits land more easily.
|
Tar Shot |
 |
 |
15 |
— |
100 |
Sticky tar lowers the target's Speed stat and makes it weaker to Fire-type moves.
|
Wide Guard |
 |
 |
10 |
— |
— |
The user and its allies are protected from wide-ranging attacks for one turn.
|