Aqua Cutter |
 |
 |
20 |
70 |
100 |
Expels pressurized water to cut the foe. It lands critical hits more easily.
|
Aqua Jet |
 |
 |
20 |
40 |
100 |
The user lunges at the target at a speed that makes it almost invisible. It always goes first.
|
Aqua Ring |
 |
 |
20 |
— |
— |
The user envelops itself in a veil made of water. It regains some HP every turn.
|
Aqua Step |
 |
 |
10 |
80 |
100 |
The user attacks the target using fluid dance steps. This also boosts its Speed stat.
|
Aqua Tail |
 |
 |
10 |
90 |
90 |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
|
Bouncy Bubble |
 |
 |
20 |
60 |
100 |
An attack that absorbs all of the damage inflicted.
|
Brine |
 |
 |
10 |
65 |
100 |
If the target's HP is half or less, this attack will hit with double the power.
|
Bubble |
 |
 |
30 |
40 |
100 |
Countless bubbles are jetted at opposing Pokémon. This may also lower their Speed stat.
|
Bubble Beam |
 |
 |
20 |
65 |
100 |
A spray of bubbles is ejected at the target. This may also lower its Speed stat.
|
Chilling Water |
 |
 |
20 |
50 |
100 |
The user showers the target with frigid water. This lowers the target's Attack stat.
|
Clamp |
 |
 |
15 |
35 |
85 |
The target is clamped and squeezed by the user's shell for four to five turns.
|
Crabhammer |
 |
 |
10 |
100 |
90 |
The target is hammered with a large pincer. Critical hits land more easily.
|
Dive |
 |
 |
10 |
80 |
100 |
Diving on the first turn, the user floats up and attacks on the next turn.
|
Fishious Rend |
 |
 |
10 |
85 |
100 |
If the user attacks before the target, the power of the user's hard gills is doubled.
|
Flip Turn |
 |
 |
20 |
60 |
100 |
After making its attack, the user rushes back to switch places with a party Pokémon.
|
Hydro Cannon |
 |
 |
5 |
150 |
90 |
The target is hit with a watery blast. The user can't move on the next turn.
|
Hydro Pump |
 |
 |
5 |
110 |
80 |
The target is blasted by a huge volume of water launched under great pressure.
|
Hydro Steam |
 |
 |
15 |
80 |
100 |
Blasts the foe with boiling-hot water. It's power is boosted 50 percent in harsh sunlight.
|
Hydrofoil |
 |
 |
20 |
50 |
100 |
The user slices with a hydrodynamic edge. This boosts the user's Speed stat.
|
Jet Punch |
 |
 |
15 |
60 |
100 |
The user summons a torrent to punch at blinding speed. This move always goes first.
|
Life Dew |
 |
 |
10 |
— |
— |
The user scatters mysterious water around, restoring the HP of itself and its ally Pokémon.
|
Liquidation |
 |
 |
10 |
85 |
100 |
The user slams into the target with a blast of water. This may also lower its Defense stat.
|
Muddy Water |
 |
 |
10 |
90 |
85 |
The user shoots muddy water at opposing Pokémon. This may also lower their accuracy.
|
Octazooka |
 |
 |
10 |
65 |
85 |
The user attacks by spraying ink in the target's face or eyes. It may also lower its accuracy.
|
Origin Pulse |
 |
 |
10 |
110 |
85 |
Opposing Pokémon are hit with countless beams of light that glow a deep and brilliant blue.
|
Polar Plunge |
 |
 |
15 |
80 |
95 |
The target is crushed by ice cold water. This may leave it with paralysis.
|
Rain Dance |
 |
 |
5 |
— |
— |
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
|
Razor Shell |
 |
 |
10 |
75 |
95 |
The user cuts its target with sharp shells. This may also lower its Defense stat.
|
Scald |
 |
 |
15 |
80 |
100 |
The user shoots boiling hot water at its target. This may also leave it with a burn.
|
Snipe Shot |
 |
 |
15 |
80 |
100 |
The user ignores moves and Abilities that draw in moves and hits the chosen target.
|
Soak |
 |
 |
20 |
— |
100 |
The user shoots a torrent of water at the target and changes the target's type to Water.
|
Sparkling Aria |
 |
 |
10 |
90 |
100 |
The user bursts into song, emitting many bubbles that cure burns.
|
Splishy Splash |
 |
 |
15 |
90 |
100 |
A huge electrified wave that may paralyze the foe.
|
Steam Eruption |
 |
 |
5 |
110 |
95 |
The user immerses the target in superheated steam. This may also leave it with a burn.
|
Surf |
 |
 |
15 |
90 |
100 |
The user attacks everything around it by swamping its surroundings with a giant wave.
|
Surging Strikes |
 |
 |
5 |
25 |
100 |
The user strikes thrice with a flowing motion. This alttack always results in a critical hit.
|
Triple Dive |
 |
 |
10 |
30 |
95 |
A perfectly timed triple dive hits three times in a row.
|
Water Gun |
 |
 |
25 |
40 |
100 |
The target is blasted with a forceful shot of water.
|
Water Pledge |
 |
 |
10 |
80 |
100 |
When used with its fire equivalent, its power increases and a rainbow appears.
|
Water Pulse |
 |
 |
20 |
60 |
100 |
The user attacks the target with a pulsing blast of water. This may also confuse it.
|
Water Shuriken |
 |
 |
20 |
15 |
100 |
The target is hit with throwing stars two to five times in a row. This move always goes first.
|
Water Sport |
 |
 |
15 |
— |
100 |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
|
Water Spout |
 |
 |
5 |
150 |
100 |
The user spouts water that scales with the user's HP to attack opposing Pokémon.
|
Waterfall |
 |
 |
15 |
90 |
100 |
The user charges at the target and may make it flinch.
|
Wave Crash |
 |
 |
10 |
120 |
100 |
The user shrouds itself in water and slams the foe. This also damages the user.
|
Whirlpool |
 |
 |
15 |
35 |
85 |
The user traps the target in a violent swirling whirlpool for four to five turns.
|
Withdraw |
 |
 |
20 |
— |
— |
The user withdraws its body into its hard shell, raising its Defense and Sp. Def stats.
|